From 793c74856f4a1ae80f87f3b4036ef12160a0e568 Mon Sep 17 00:00:00 2001 From: stujones11 Date: Wed, 3 May 2017 17:56:32 +0100 Subject: [PATCH] Fix nil index in on_damage callback --- 3d_armor/api.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/3d_armor/api.lua b/3d_armor/api.lua index 00ec740..7eedd5a 100644 --- a/3d_armor/api.lua +++ b/3d_armor/api.lua @@ -366,7 +366,7 @@ end armor.damage = function(self, player, index, stack, use) local old_stack = ItemStack(stack) stack:add_wear(use) - self:run_callbacks("on_damage", player, i, stack) + self:run_callbacks("on_damage", player, index, stack) self:set_inventory_stack(player, index, stack) if stack:get_count() == 0 then self:run_callbacks("on_unequip", player, index, old_stack)