Call custom on_punched functions w/ hitter = nil too (#141)

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Niklp 2024-03-19 12:54:42 +01:00 committed by GitHub
parent 25369e5165
commit 7bd77a7b80
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@ -394,14 +394,15 @@ end
if armor.config.punch_damage == true then if armor.config.punch_damage == true then
minetest.register_on_punchplayer(function(player, hitter, minetest.register_on_punchplayer(function(player, hitter,
time_from_last_punch, tool_capabilities) time_from_last_punch, tool_capabilities)
if hitter == nil then
return
end
local name = player:get_player_name() local name = player:get_player_name()
local hit_ip = hitter:is_player() if hitter then
if name and hit_ip and minetest.is_protected(player:get_pos(), "") then local hit_ip = hitter:is_player()
return if name and hit_ip and minetest.is_protected(player:get_pos(), "") then
elseif name then return
end
end
if name then
armor:punch(player, hitter, time_from_last_punch, tool_capabilities) armor:punch(player, hitter, time_from_last_punch, tool_capabilities)
last_punch_time[name] = minetest.get_gametime() last_punch_time[name] = minetest.get_gametime()
end end