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https://github.com/minetest-mods/3d_armor.git
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Fixes Stand appending extra ".png" to texture when a "texture" attribute
is explicity set on the armor's definition.
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@ -75,8 +75,11 @@ local function update_entity(pos)
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local def = stack:get_definition() or {}
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local groups = def.groups or {}
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if groups["armor_"..element] then
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local texture = def.texture or item:gsub("%:", "_")
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table.insert(textures, texture..".png")
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if def.texture then
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table.insert(textures, def.texture)
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else
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table.insert(textures, item:gsub("%:", "_")..".png")
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end
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end
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end
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end
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