diff --git a/3d_armor/armor.lua b/3d_armor/armor.lua index c5a8ec6..9676984 100644 --- a/3d_armor/armor.lua +++ b/3d_armor/armor.lua @@ -51,8 +51,7 @@ armor.set_player_armor = function(self, player) local state = 0 local items = 0 local textures = {} - local elements = {} - local has_physics = false + local elements = {} local physics_o = {speed=1,gravity=1,jump=1} for i, v in ipairs(self.elements) do local stack = player_inv:get_stack("armor_"..v, 1)