mirror of
https://github.com/minetest-mods/3d_armor.git
synced 2024-11-22 12:43:42 +01:00
Add setting to disable armor visuals on player model (#48)
* Add setting to disable armor visuals on player model
This commit is contained in:
parent
371285a903
commit
a0cf12bbd0
@ -200,6 +200,10 @@ armor.update_player_visuals = function(self, player)
|
||||
self:run_callbacks("on_update", player)
|
||||
end
|
||||
|
||||
|
||||
-- armor is not visible on player model if enabled
|
||||
local transparent_armor = minetest.settings:get_bool("armor_transparent", false)
|
||||
|
||||
armor.set_player_armor = function(self, player)
|
||||
local name, armor_inv = self:get_valid_player(player, "[set_player_armor]")
|
||||
if not name then
|
||||
@ -258,7 +262,9 @@ armor.set_player_armor = function(self, player)
|
||||
tex = tex:gsub(".png$", "")
|
||||
local prev = def.preview or tex.."_preview"
|
||||
prev = prev:gsub(".png$", "")
|
||||
texture = texture.."^"..tex..".png"
|
||||
if not transparent_armor then
|
||||
texture = texture.."^"..tex..".png"
|
||||
end
|
||||
preview = preview.."^"..prev..".png"
|
||||
state = state + stack:get_wear()
|
||||
count = count + 1
|
||||
|
@ -58,6 +58,9 @@ armor_punch_damage (Enable damage effects) bool true
|
||||
# Enable migration of old armor inventories.
|
||||
armor_migrate_old_inventory (Migrate old armor inventories) bool true
|
||||
|
||||
# Don't show armor on character model.
|
||||
armor_transparent (Transparent armor) bool false
|
||||
|
||||
|
||||
[shields]
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user