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use player_api
to register player model
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@ -18,6 +18,7 @@ read_globals = {
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-- deps
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"default",
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"player_api",
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"minetest",
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"unified_inventory",
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"wardrobe",
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@ -299,7 +299,7 @@ end
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-- Armor Player Model
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default.player_register_model("3d_armor_character.b3d", {
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player_api.register_model("3d_armor_character.b3d", {
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animation_speed = 30,
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textures = {
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armor.default_skin..".png",
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@ -1,4 +1,4 @@
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name = 3d_armor
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depends = default
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depends = default, player_api
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optional_depends = player_monoids, armor_monoid, pova, fire, ethereal, bakedclay, moreores, nether
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description = Adds craftable armor that is visible to other players.
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