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add fire protection to nether armor (#67)
* add fire protection to nether armor * add fire protection to nether shield
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@ -882,6 +882,7 @@ if armor.materials.nether then
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-- @grp armor_head 1
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-- @grp armor_head 1
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-- @grp armor_heal 14
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-- @grp armor_heal 14
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-- @grp armor_use 200
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-- @grp armor_use 200
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-- @grp armor_fire 1
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-- @armorgrp fleshy 18
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-- @armorgrp fleshy 18
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-- @damagegrp cracky 3
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-- @damagegrp cracky 3
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-- @damagegrp snappy 2
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-- @damagegrp snappy 2
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@ -889,7 +890,7 @@ if armor.materials.nether then
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armor:register_armor("3d_armor:helmet_nether", {
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armor:register_armor("3d_armor:helmet_nether", {
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description = S("Nether Helmet"),
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description = S("Nether Helmet"),
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inventory_image = "3d_armor_inv_helmet_nether.png",
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inventory_image = "3d_armor_inv_helmet_nether.png",
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groups = {armor_head=1, armor_heal=14, armor_use=100},
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groups = {armor_head=1, armor_heal=14, armor_use=100, armor_fire=1},
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armor_groups = {fleshy=18},
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armor_groups = {fleshy=18},
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damage_groups = {cracky=3, snappy=2, level=3},
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damage_groups = {cracky=3, snappy=2, level=3},
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})
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})
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@ -900,6 +901,7 @@ if armor.materials.nether then
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-- @grp armor_torso 1
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-- @grp armor_torso 1
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-- @grp armor_heal 14
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-- @grp armor_heal 14
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-- @grp armor_use 200
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-- @grp armor_use 200
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-- @grp armor_fire 1
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-- @armorgrp fleshy 25
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-- @armorgrp fleshy 25
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-- @damagegrp cracky 3
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-- @damagegrp cracky 3
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-- @damagegrp snappy 2
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-- @damagegrp snappy 2
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@ -907,7 +909,7 @@ if armor.materials.nether then
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armor:register_armor("3d_armor:chestplate_nether", {
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armor:register_armor("3d_armor:chestplate_nether", {
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description = S("Nether Chestplate"),
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description = S("Nether Chestplate"),
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inventory_image = "3d_armor_inv_chestplate_nether.png",
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inventory_image = "3d_armor_inv_chestplate_nether.png",
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groups = {armor_torso=1, armor_heal=14, armor_use=200},
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groups = {armor_torso=1, armor_heal=14, armor_use=200, armor_fire=1},
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armor_groups = {fleshy=25},
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armor_groups = {fleshy=25},
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damage_groups = {cracky=3, snappy=2, level=3},
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damage_groups = {cracky=3, snappy=2, level=3},
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})
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})
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@ -918,6 +920,7 @@ if armor.materials.nether then
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-- @grp armor_legs 1
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-- @grp armor_legs 1
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-- @grp armor_heal 14
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-- @grp armor_heal 14
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-- @grp armor_use 200
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-- @grp armor_use 200
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-- @grp armor_fire 1
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-- @armorgrp fleshy 25
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-- @armorgrp fleshy 25
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-- @damagegrp cracky 3
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-- @damagegrp cracky 3
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-- @damagegrp snappy 2
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-- @damagegrp snappy 2
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@ -925,7 +928,7 @@ if armor.materials.nether then
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armor:register_armor("3d_armor:leggings_nether", {
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armor:register_armor("3d_armor:leggings_nether", {
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description = S("Nether Leggings"),
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description = S("Nether Leggings"),
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inventory_image = "3d_armor_inv_leggings_nether.png",
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inventory_image = "3d_armor_inv_leggings_nether.png",
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groups = {armor_legs=1, armor_heal=14, armor_use=200},
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groups = {armor_legs=1, armor_heal=14, armor_use=200, armor_fire=1},
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armor_groups = {fleshy=25},
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armor_groups = {fleshy=25},
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damage_groups = {cracky=3, snappy=2, level=3},
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damage_groups = {cracky=3, snappy=2, level=3},
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})
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})
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@ -936,6 +939,7 @@ if armor.materials.nether then
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-- @grp armor_feet 1
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-- @grp armor_feet 1
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-- @grp armor_heal 14
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-- @grp armor_heal 14
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-- @grp armor_use 200
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-- @grp armor_use 200
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-- @grp armor_fire 1
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-- @armorgrp fleshy 18
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-- @armorgrp fleshy 18
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-- @damagegrp cracky 3
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-- @damagegrp cracky 3
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-- @damagegrp snappy 2
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-- @damagegrp snappy 2
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@ -943,7 +947,7 @@ if armor.materials.nether then
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armor:register_armor("3d_armor:boots_nether", {
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armor:register_armor("3d_armor:boots_nether", {
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description = S("Nether Boots"),
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description = S("Nether Boots"),
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inventory_image = "3d_armor_inv_boots_nether.png",
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inventory_image = "3d_armor_inv_boots_nether.png",
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groups = {armor_feet=1, armor_heal=14, armor_use=200},
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groups = {armor_feet=1, armor_heal=14, armor_use=200, armor_fire=1},
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armor_groups = {fleshy=18},
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armor_groups = {fleshy=18},
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damage_groups = {cracky=3, snappy=2, level=3},
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damage_groups = {cracky=3, snappy=2, level=3},
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})
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})
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@ -378,6 +378,7 @@ if armor.materials.nether then
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-- @grp armor_shield 1
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-- @grp armor_shield 1
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-- @grp armor_heal 17
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-- @grp armor_heal 17
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-- @grp armor_use 200
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-- @grp armor_use 200
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-- @grp armor_fire 1
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-- @armorgrp fleshy 20
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-- @armorgrp fleshy 20
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-- @damagegrp cracky 3
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-- @damagegrp cracky 3
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-- @damagegrp snappy 2
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-- @damagegrp snappy 2
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@ -385,7 +386,7 @@ if armor.materials.nether then
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armor:register_armor("shields:shield_nether", {
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armor:register_armor("shields:shield_nether", {
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description = S("Nether Shield"),
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description = S("Nether Shield"),
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inventory_image = "shields_inv_shield_nether.png",
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inventory_image = "shields_inv_shield_nether.png",
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groups = {armor_shield=1, armor_heal=17, armor_use=200},
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groups = {armor_shield=1, armor_heal=17, armor_use=200, armor_fire=1},
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armor_groups = {fleshy=20},
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armor_groups = {fleshy=20},
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damage_groups = {cracky=3, snappy=2, level=3},
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damage_groups = {cracky=3, snappy=2, level=3},
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reciprocate_damage = true,
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reciprocate_damage = true,
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