add fire protection to nether armor (#67)

* add fire protection to nether armor
* add fire protection to nether shield
This commit is contained in:
tenplus1 2021-11-13 10:00:49 +00:00 committed by GitHub
parent 16e2648416
commit b6651fd396
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 10 additions and 5 deletions

@ -882,6 +882,7 @@ if armor.materials.nether then
-- @grp armor_head 1
-- @grp armor_heal 14
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 18
-- @damagegrp cracky 3
-- @damagegrp snappy 2
@ -889,7 +890,7 @@ if armor.materials.nether then
armor:register_armor("3d_armor:helmet_nether", {
description = S("Nether Helmet"),
inventory_image = "3d_armor_inv_helmet_nether.png",
groups = {armor_head=1, armor_heal=14, armor_use=100},
groups = {armor_head=1, armor_heal=14, armor_use=100, armor_fire=1},
armor_groups = {fleshy=18},
damage_groups = {cracky=3, snappy=2, level=3},
})
@ -900,6 +901,7 @@ if armor.materials.nether then
-- @grp armor_torso 1
-- @grp armor_heal 14
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 25
-- @damagegrp cracky 3
-- @damagegrp snappy 2
@ -907,7 +909,7 @@ if armor.materials.nether then
armor:register_armor("3d_armor:chestplate_nether", {
description = S("Nether Chestplate"),
inventory_image = "3d_armor_inv_chestplate_nether.png",
groups = {armor_torso=1, armor_heal=14, armor_use=200},
groups = {armor_torso=1, armor_heal=14, armor_use=200, armor_fire=1},
armor_groups = {fleshy=25},
damage_groups = {cracky=3, snappy=2, level=3},
})
@ -918,6 +920,7 @@ if armor.materials.nether then
-- @grp armor_legs 1
-- @grp armor_heal 14
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 25
-- @damagegrp cracky 3
-- @damagegrp snappy 2
@ -925,7 +928,7 @@ if armor.materials.nether then
armor:register_armor("3d_armor:leggings_nether", {
description = S("Nether Leggings"),
inventory_image = "3d_armor_inv_leggings_nether.png",
groups = {armor_legs=1, armor_heal=14, armor_use=200},
groups = {armor_legs=1, armor_heal=14, armor_use=200, armor_fire=1},
armor_groups = {fleshy=25},
damage_groups = {cracky=3, snappy=2, level=3},
})
@ -936,6 +939,7 @@ if armor.materials.nether then
-- @grp armor_feet 1
-- @grp armor_heal 14
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 18
-- @damagegrp cracky 3
-- @damagegrp snappy 2
@ -943,7 +947,7 @@ if armor.materials.nether then
armor:register_armor("3d_armor:boots_nether", {
description = S("Nether Boots"),
inventory_image = "3d_armor_inv_boots_nether.png",
groups = {armor_feet=1, armor_heal=14, armor_use=200},
groups = {armor_feet=1, armor_heal=14, armor_use=200, armor_fire=1},
armor_groups = {fleshy=18},
damage_groups = {cracky=3, snappy=2, level=3},
})

@ -378,6 +378,7 @@ if armor.materials.nether then
-- @grp armor_shield 1
-- @grp armor_heal 17
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 20
-- @damagegrp cracky 3
-- @damagegrp snappy 2
@ -385,7 +386,7 @@ if armor.materials.nether then
armor:register_armor("shields:shield_nether", {
description = S("Nether Shield"),
inventory_image = "shields_inv_shield_nether.png",
groups = {armor_shield=1, armor_heal=17, armor_use=200},
groups = {armor_shield=1, armor_heal=17, armor_use=200, armor_fire=1},
armor_groups = {fleshy=20},
damage_groups = {cracky=3, snappy=2, level=3},
reciprocate_damage = true,