mirror of
https://github.com/minetest-mods/3d_armor.git
synced 2024-12-02 00:33:47 +01:00
Add support for bones mod
This commit is contained in:
parent
5345c50c7e
commit
cf2786a818
@ -248,6 +248,41 @@ minetest.register_on_joinplayer(function(player)
|
|||||||
end, player)
|
end, player)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
if minetest.get_modpath("bones") then
|
||||||
|
minetest.register_on_dieplayer(function(player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
local pos = player:getpos()
|
||||||
|
if name and pos then
|
||||||
|
pos = vector.round(pos)
|
||||||
|
local drop = {}
|
||||||
|
local player_inv = player:get_inventory()
|
||||||
|
local armor_inv = minetest.get_inventory({type="detached", name=name.."_armor"})
|
||||||
|
for _,v in ipairs(armor.elements) do
|
||||||
|
local list = "armor_"..v
|
||||||
|
table.insert(drop, player_inv:get_stack(list, 1))
|
||||||
|
armor_inv:set_stack(list, 1, nil)
|
||||||
|
player_inv:set_stack(list, 1, nil)
|
||||||
|
end
|
||||||
|
armor:set_player_armor(player)
|
||||||
|
minetest.after(1, function() --TODO: Make delay configurable
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
if node.name == "bones:bones" then
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local owner = meta:get_string("owner")
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
if name == owner then
|
||||||
|
for _,list in ipairs(drop) do
|
||||||
|
if inv:room_for_item("main", list) then
|
||||||
|
inv:add_item("main", list)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
minetest.register_globalstep(function(dtime)
|
||||||
time = time + dtime
|
time = time + dtime
|
||||||
if time > update_time then
|
if time > update_time then
|
||||||
|
Loading…
Reference in New Issue
Block a user