Bump version to 0.4.5

This commit is contained in:
stujones11 2015-11-15 22:56:53 +00:00
parent a44d1a2530
commit e1caf0ab0c
2 changed files with 12 additions and 16 deletions

@ -73,7 +73,7 @@ armor = {
.."listring[current_player;craft]",
textures = {},
default_skin = "character",
version = "0.4.4",
version = "0.4.5",
}
if minetest.get_modpath("inventory_plus") then
@ -466,14 +466,6 @@ minetest.register_on_joinplayer(function(player)
armor_inv:set_stack("armor", i, stack)
end
-- Legacy support, import player's armor from old inventory format
for _,v in pairs(armor.elements) do
local list = "armor_"..v
armor_inv:add_item("armor", player_inv:get_stack(list, 1))
player_inv:set_stack(list, 1, nil)
end
-- TODO Remove this on the next version upate
armor.player_hp[name] = 0
armor.def[name] = {
state = 0,

@ -1,15 +1,19 @@
Modpack - 3d Armor [0.4.4]
Modpack - 3d Armor [0.4.5]
==========================
[mod] Visible Player Armor [3d_armor]
-------------------------------------
depends: default
Minetest Version: 0.4.13
recommends: inventory_plus or unified_inventory (use only one)
Game: minetest_game and many derivatives
Depends: default
Recommends: inventory_plus or unified_inventory (use only one)
Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.
a player's armor group level making them less vulnerable to attack.
Armor takes damage when a player is hurt, however, many armor items offer a 'stackable'
percentage chance of restoring the lost health points. Overall armor level is boosted by 10%
@ -28,14 +32,14 @@ see armor.conf.example for all available options.
[mod] Visible Wielded Items [wieldview]
---------------------------------------
depends: 3d_armor
Depends: 3d_armor
Makes hand wielded items visible to other players.
[mod] Shields [shields]
-----------------------
depends: 3d_armor
Depends: 3d_armor
Originally a part of 3d_armor, shields have been re-included as an optional extra.
If you do not want shields then simply remove the shields folder from the modpack.
@ -43,7 +47,7 @@ If you do not want shields then simply remove the shields folder from the modpac
[mod] Technic Armor [technic_armor]
-----------------------------------
depends: 3d_armor
Depends: 3d_armor
Adds tin, silver and technic materials to 3d_armor.
Requires technic mod to be installed for craft registration.