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Run update callbacks when player visuals change, closes #113
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@ -173,6 +173,7 @@ armor.update_player_visuals = function(self, player)
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textures[1] = armor.default_skin
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textures[1] = armor.default_skin
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default.player_set_textures(player, textures)
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default.player_set_textures(player, textures)
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end
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end
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self:run_callbacks("on_update", player)
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end
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end
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armor.set_player_armor = function(self, player)
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armor.set_player_armor = function(self, player)
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@ -295,7 +296,6 @@ armor.set_player_armor = function(self, player)
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self.def[name].state = state
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self.def[name].state = state
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self.def[name].count = count
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self.def[name].count = count
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self:update_player_visuals(player)
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self:update_player_visuals(player)
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self:run_callbacks("on_update", player)
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end
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end
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armor.punch = function(self, player, hitter, time_from_last_punch, tool_capabilities)
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armor.punch = function(self, player, hitter, time_from_last_punch, tool_capabilities)
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