3d_armor/3d_armor
2015-05-06 20:06:07 +01:00
..
models smaller b3d export 2015-03-18 20:50:54 -04:00
textures Add crystal armor and fire protection by TenPlus1 2015-05-04 17:08:40 +01:00
admin.lua Don't show admin armor in the creative inventory 2015-02-19 22:11:03 +00:00
armor.conf.example Add crystal armor and fire protection by TenPlus1 2015-05-04 17:08:40 +01:00
armor.lua Fix armor damage when using fire protection (my bad) 2015-05-06 20:06:07 +01:00
crafting_guide.txt Add crystal armor and fire protection by TenPlus1 2015-05-04 17:08:40 +01:00
depends.txt Add support for unified inventory and skins 2014-04-13 17:41:19 +01:00
init.lua Add crystal armor and fire protection by TenPlus1 2015-05-04 17:08:40 +01:00
README.txt Add crystal armor and fire protection by TenPlus1 2015-05-04 17:08:40 +01:00

[mod] Visible Player Armor [3d_armor]
=====================================

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt but also offers a percentage chance of healing.
Overall level is boosted by 10% when wearing a full matching set.

Fire protection added by TenPlus1 when using crystal armor if Ethereal mod active, level 1
protects against torches, level 2 for crystal spike, level 3 for fire, level 5 for lava.

Configuration
-------------

Armor can be configured by adding a file called armor.conf in 3d_armor mod and/or world directory.
see armor.conf.example for all available options.

Note: worldpath config settings override any settings made in the mod's directory.