Visible player armor & wielded items for minetest
Go to file
2013-07-06 18:05:10 +01:00
3d_armor Rename inventory++ icon 2013-07-06 18:05:10 +01:00
shields Add diamond shield craft registration 2013-06-24 20:34:51 +01:00
unified_skins Add shields back as a separate mod 2013-06-24 19:06:19 +01:00
wieldview Version update: 0.3.0 2013-06-22 19:31:57 +01:00
.gitignore Initial commit 2013-03-03 19:46:10 +00:00
LICENSE.md Update License for better compatibilty with minetest core. 2013-06-09 15:38:54 +02:00
modpack.txt Added modpack.txt. 2013-03-18 20:57:03 +00:00
README.md Update README.md 2013-06-24 20:45:05 +01:00

Modpack - 3d Armor

[mod] Unified Skins [unified_skins]

depends: default

A 3d character model re-texturing api used as the framework for this modpack.

Compatible with player skins mod [skins] by Zeg9 and Player Textures [player_textures] by sdzen.

Note: Currently only supports 64x32px player skins.

[mod] Visible Wielded Items [wieldview]

depends: unified_skins

Makes hand wielded items visible to other players.

Note: Currently only supports 16x16px texture packs, sorry!

[mod] Visible Player Armor [3d_armor]

depends: unified_skins, inventory_plus

Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' percentage chance of restoring the lost health points.

[mod] Shields [shields]

depends: 3d_armor

Originally a part of 3d_armor, shields have been re-included as an optional extra. If you do not want shields then simply remove the shields folder from the modpack.