Translation-Bug fixed

This commit is contained in:
Lukas Reichlin 2021-05-08 21:30:33 +02:00
parent b4b6683582
commit 88ed82c676
7 changed files with 14 additions and 29 deletions

@ -62,3 +62,8 @@ Adds support for Poisonivy mod (Mazes-80)
New biofuel can texture (El-Naso)
[Hopper Support : FaceDeer's Version](https://forum.minetest.net/viewtopic.php?t=20058) (Lokrates/OgelGames)
Version 0.7
-----------
Translation of the logging function removed due to errors (Lokrates)

@ -1,12 +1,8 @@
# textdomain: biofuel
loading...=lade...
progress: @1%=Fortschritt: @1%
To start fuel production add biomass =Zur Treibstoffproduktion mit organischem Material befüllen
moves stuff to refinery at=legte Material in die Raffinerie bei
takes stuff from refinery at=nahm Material aus der Raffinerie bei
To start fuel production add biomass =Zur Treibstoffproduktion mit organischem Material befüllen
Biofuel Refinery=Biotreibstoff Raffinerie
Biofuel Refinery Active=Biotreibstoff Raffinerie arbeitet
loaded.=geladen.
Bottle of Biofuel=Treibstofflasche
Canister of Biofuel=Treibstoffkanister
Vial of Biofuel=Treibstoffphiole

@ -1,12 +1,8 @@
# textdomain: biofuel
loading...=cargando...
progress: @1%=progreso: @1%
To start fuel production add biomass =Para iniciar la producción de combustible añadir biomasa.
moves stuff to refinery at= mueve cosas a la refineria en
takes stuff from refinery at= toma cosas de la refineria en
Biofuel Refinery=Refinería de biocombustibles
Biofuel Refinery Active=Refinería de biocombustibles activa
loaded.= cargado.
Bottle of Biofuel=Botella de biocombustible
Canister of Biofuel=Bote de Biocombustible
Vial of Biofuel=Vial de Biocombustible

@ -1,12 +1,8 @@
# textdomain: biofuel
loading...=chargement...
progress: @1%=progression: @1%
To start fuel production add biomass =Pour démarrer la production de carburant, ajoutez de la biomasse
moves stuff to refinery at= déplace des choses vers la raffinerie à
takes stuff from refinery at= prend des choses de la raffinerie à
Biofuel Refinery=Raffinerie de biocarburant
Biofuel Refinery Active=Raffinerie de biocarburant active
loaded.= chargé.
Bottle of Biofuel=Bouteille de biocarburant
Canister of Biofuel=Bidon de biocarburant
Vial of Biofuel=Fiole de biocarburant
Vial of Biofuel=Fiole de biocarburant

@ -1,12 +1,8 @@
# textdomain: biofuel
loading...=caricamento...
progress: @1%=progresso: @1%
To start fuel production add biomass =Per avviare la produzione di carburante aggiungere biomassa
moves stuff to refinery at= muove cose alla raffineria a
takes stuff from refinery at= prende roba dalla raffineria a
To start fuel production add biomass =Per avviare la produzione di carburante aggiungere biomassa
Biofuel Refinery=Raffineria di biocarburanti
Biofuel Refinery Active=Raffineria di biocarburanti attiva
loaded.=caricato.
Bottle of Biofuel=Bottiglia di biocarburante
Canister of Biofuel=Contenitore di biocarburanti
Vial of Biofuel=Fiala di biocarburante

@ -1,12 +1,8 @@
# textdomain: biofuel
loading...=
progress: @1%=
To start fuel production add biomass =
moves stuff to refinery at=
takes stuff from refinery at=
Biofuel Refinery=
Biofuel Refinery Active=
loaded.=
Bottle of Biofuel=
Canister of Biofuel=
Vial of Biofuel=

@ -3,7 +3,7 @@
--License: General Public License, version 3 or later
--Original Work Copyright (C) 2016 cd2 (cdqwertz) <cdqwertz@gmail.com>
--Modified Work Copyright (C) 2017 Vitalie Ciubotaru <vitalie at ciubotaru dot tk>
--Modified Work Copyright (C) 2018 - 2020 Lokrates
--Modified Work Copyright (C) 2018 - 2021 Lokrates
--Modified Work Copyright (C) 2018 naturefreshmilk
--Modified Work Copyright (C) 2019 OgelGames
--Modified Work Copyright (C) 2020 6r1d
@ -34,8 +34,8 @@ if has_pipeworks then
end
minetest.log('action', 'MOD: Biofuel ' .. S("loading..."))
biofuel_version = '0.6'
minetest.log('action', 'MOD: Biofuel ' .. "loading...")
biofuel_version = '0.7'
food_fuel = minetest.settings:get_bool("food_fuel") -- Enables the conversion of food into fuel (settingtypes.txt)
if food_fuel == nil then food_fuel = false end -- default false
@ -390,14 +390,14 @@ end
local function on_metadata_inventory_put(pos, listname, index, stack, player)
update_timer(pos)
update_nodebox(pos)
minetest.log('action', player:get_player_name() .. S(" moves stuff to refinery at ") .. minetest.pos_to_string(pos))
minetest.log('action', player:get_player_name() .. " moves stuff to refinery at " .. minetest.pos_to_string(pos))
return
end
local function on_metadata_inventory_take(pos, listname, index, stack, player)
update_timer(pos)
update_nodebox(pos)
minetest.log('action', player:get_player_name() .. S(" takes stuff from refinery at ") .. minetest.pos_to_string(pos))
minetest.log('action', player:get_player_name() .. " takes stuff from refinery at " .. minetest.pos_to_string(pos))
return
end
@ -534,4 +534,4 @@ minetest.register_craft({
})
minetest.log('action', "MOD: Biofuel version " .. biofuel_version .. S("loaded."))
minetest.log('action', "MOD: Biofuel version " .. biofuel_version .. " loaded.")