MineClone2/tools/libtextureconverter/config.py

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import os
import platform
def get_minetest_directory():
system = platform.system()
# Windows
if system == 'Windows':
return os.environ.get('MINETEST_USER_PATH', os.path.expandvars('%APPDATA%\\Minetest'))
# Linux
elif system == 'Linux':
return os.environ.get('MINETEST_USER_PATH', os.path.expanduser('~/.minetest'))
# macOS
elif system == 'Darwin': # Darwin is the system name for macOS
return os.environ.get('MINETEST_USER_PATH', os.path.expanduser('~/Library/Application Support/minetest'))
# Unsupported system
else:
return None
# Constants
SUPPORTED_MINECRAFT_VERSION = "1.20"
# Helper vars
home = os.environ["HOME"]
mineclone2_path = os.path.join(get_minetest_directory(),"games","mineclone2")
working_dir = os.getcwd()
appname = "Texture_Converter.py"