MineClone2/mods/ENTITIES/mobs_mc/cow+mooshroom.lua

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--License for code WTFPL and otherwise stated in readmes
local S = minetest.get_translator("mobs_mc")
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local cow_def = {
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description = S("Cow"),
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type = "animal",
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spawn_class = "passive",
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hp_min = 10,
hp_max = 10,
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xp_min = 1,
xp_max = 3,
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.39, 0.45},
visual = "mesh",
mesh = "mobs_mc_cow.b3d",
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textures = { {
"mobs_mc_cow.png",
"blank.png",
}, },
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visual_size = {x=2.8, y=2.8},
makes_footstep_sound = true,
walk_velocity = 1,
drops = {
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{name = "mcl_mobitems:beef",
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chance = 1,
min = 1,
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max = 3,
looting = "common",},
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{name = "mcl_mobitems:leather",
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chance = 1,
min = 0,
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max = 2,
looting = "common",},
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},
runaway = true,
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sounds = {
random = "mobs_mc_cow",
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damage = "mobs_mc_cow_hurt",
death = "mobs_mc_cow_hurt",
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eat = "mobs_mc_animal_eat_generic",
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distance = 16,
},
animation = {
stand_speed = 25, walk_speed = 40,
run_speed = 60, stand_start = 0,
stand_end = 0, walk_start = 0,
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walk_end = 40, run_start = 0,
run_end = 40,
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},
on_rightclick = function(self, clicker)
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if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
if mcl_mobs:protect(self, clicker) then return end
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if self.child then
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return
end
local item = clicker:get_wielded_item()
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if item:get_name() == "mcl_buckets:bucket_empty" and clicker:get_inventory() then
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local inv = clicker:get_inventory()
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inv:remove_item("main", "mcl_buckets:bucket_empty")
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minetest.sound_play("mobs_mc_cow_milk", {pos=self.object:get_pos(), gain=0.6})
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-- if room add bucket of milk to inventory, otherwise drop as item
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if inv:room_for_item("main", {name = "mcl_mobitems:milk_bucket"}) then
clicker:get_inventory():add_item("main", "mcl_mobitems:milk_bucket")
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else
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local pos = self.object:get_pos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "mcl_mobitems:milk_bucket"})
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end
return
end
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mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end,
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follow = "mcl_farming:wheat_item",
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view_range = 10,
fear_height = 4,
}
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mcl_mobs:register_mob("mobs_mc:cow", cow_def)
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-- Mooshroom
local mooshroom_def = table.copy(cow_def)
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mooshroom_def.description = S("Mooshroom")
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mooshroom_def.mesh = "mobs_mc_cow.b3d"
mooshroom_def.spawn_in_group_min = 4
mooshroom_def.spawn_in_group = 8
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mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
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mooshroom_def.on_rightclick = function(self, clicker)
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if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
if mcl_mobs:protect(self, clicker) then return end
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if self.child then
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return
end
local item = clicker:get_wielded_item()
-- Use shears to get mushrooms and turn mooshroom into cow
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if item:get_name() == "mcl_tools:shears" then
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local pos = self.object:get_pos()
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minetest.sound_play("mcl_tools_shears_cut", {pos = pos}, true)
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if self.base_texture[1] == "mobs_mc_mooshroom_brown.png" then
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minetest.add_item({x=pos.x, y=pos.y+1.4, z=pos.z}, "mcl_mushrooms:mushroom_brown 5")
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else
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minetest.add_item({x=pos.x, y=pos.y+1.4, z=pos.z}, "mcl_mushrooms:mushroom_red 5")
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end
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local oldyaw = self.object:get_yaw()
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self.object:remove()
local cow = minetest.add_entity(pos, "mobs_mc:cow")
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cow:set_yaw(oldyaw)
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if not minetest.is_creative_enabled(clicker:get_player_name()) then
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item:add_wear(mobs_mc.shears_wear)
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clicker:get_inventory():set_stack("main", clicker:get_wield_index(), item)
end
-- Use bucket to milk
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elseif item:get_name() == "mcl_buckets:bucket_empty" and clicker:get_inventory() then
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local inv = clicker:get_inventory()
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inv:remove_item("main", "mcl_buckets:bucket_empty")
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minetest.sound_play("mobs_mc_cow_milk", {pos=self.object:get_pos(), gain=0.6})
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-- If room, add milk to inventory, otherwise drop as item
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if inv:room_for_item("main", {name="mcl_mobitems:milk_bucket"}) then
clicker:get_inventory():add_item("main", "mcl_mobitems:milk_bucket")
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else
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local pos = self.object:get_pos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "mcl_mobitems:milk_bucket"})
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end
-- Use bowl to get mushroom stew
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elseif item:get_name() == "mcl_core:bowl" and clicker:get_inventory() then
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local inv = clicker:get_inventory()
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inv:remove_item("main", "mcl_core:bowl")
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minetest.sound_play("mobs_mc_cow_mushroom_stew", {pos=self.object:get_pos(), gain=0.6})
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-- If room, add mushroom stew to inventory, otherwise drop as item
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if inv:room_for_item("main", {name="mcl_mushrooms:mushroom_stew"}) then
clicker:get_inventory():add_item("main", "mcl_mushrooms:mushroom_stew")
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else
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local pos = self.object:get_pos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "mcl_mushrooms:mushroom_stew"})
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end
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end
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mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end
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mcl_mobs:register_mob("mobs_mc:mooshroom", mooshroom_def)
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-- Spawning
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mcl_mobs:spawn_specific(
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"mobs_mc:cow",
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"overworld",
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"ground",
{
"flat",
"IcePlainsSpikes",
"ColdTaiga",
"ColdTaiga_beach",
"ColdTaiga_beach_water",
"MegaTaiga",
"MegaSpruceTaiga",
"ExtremeHills",
"ExtremeHills_beach",
"ExtremeHillsM",
"ExtremeHills+",
"ExtremeHills+_snowtop",
"StoneBeach",
"Plains",
"Plains_beach",
"SunflowerPlains",
"Taiga",
"Taiga_beach",
"Forest",
"Forest_beach",
"FlowerForest",
"FlowerForest_beach",
"BirchForest",
"BirchForestM",
"RoofedForest",
"Savanna",
"Savanna_beach",
"SavannaM",
"Jungle",
"Jungle_shore",
"JungleM",
"JungleM_shore",
"JungleEdge",
"JungleEdgeM",
"Swampland",
"Swampland_shore"
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},
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9,
minetest.LIGHT_MAX+1,
30,
17000,
10,
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mobs_mc.water_level,
mcl_vars.mg_overworld_max)
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mcl_mobs:spawn_specific(
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"mobs_mc:mooshroom",
"overworld",
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"ground",
{
"MushroomIslandShore",
"MushroomIsland"
},
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9,
minetest.LIGHT_MAX+1,
30,
17000,
5,
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mcl_vars.mg_overworld_min,
mcl_vars.mg_overworld_max)
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-- spawn egg
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mcl_mobs:register_egg("mobs_mc:cow", S("Cow"), "mobs_mc_spawn_icon_cow.png", 0)
mcl_mobs:register_egg("mobs_mc:mooshroom", S("Mooshroom"), "mobs_mc_spawn_icon_mooshroom.png", 0)