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https://git.minetest.land/MineClone2/MineClone2.git
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44 lines
909 B
Lua
44 lines
909 B
Lua
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--###################
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--################### AGENT
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--###################
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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mobs:register_mob("mobs_mc:agent", {
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type = "npc",
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passive = true,
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stepheight = 1.2,
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hp_min = 20,
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hp_max = 20,
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armor = 100,
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collisionbox = {-0.35, -0.01, -0.35, 0.35, 1, 0.35},
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visual = "mesh",
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mesh = "mobs_mc_agent.b3d",
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textures = {
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{"mobs_mc_agent.png"},
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},
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visual_size = {x=3, y=3},
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walk_velocity = 0.6,
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run_velocity = 2,
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jump = true,
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animation = {
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stand_speed = 25,
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walk_speed = 25,
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run_speed = 50,
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stand_start = 20,
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stand_end = 60,
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walk_start = 0,
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walk_end = 20,
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run_start = 0,
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run_end = 20,
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},
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})
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mobs:register_egg("mobs_mc:agent", S("Agent"), "mobs_mc_spawn_icon_agent.png", 0)
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "MC Agent loaded")
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end
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