mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-09 17:23:49 +01:00
31 lines
816 B
Markdown
31 lines
816 B
Markdown
|
# lightning
|
||
|
Lightning mod for MineClone2 with the following API:
|
||
|
|
||
|
## lightning.register_on_strike(function(pos, pos2, objects))
|
||
|
Custom function called when a lightning strikes.
|
||
|
|
||
|
* `pos`: impact position
|
||
|
* `pos2`: rounded node position where fire is placed
|
||
|
* `objects`: table with ObjectRefs of all objects within a radius of 3.5 around pos2
|
||
|
|
||
|
## lightning.strike(pos)
|
||
|
Let a lightning strike.
|
||
|
|
||
|
* pos: optional, if not given a random pos will be chosen
|
||
|
* returns: bool - success if a strike happened
|
||
|
|
||
|
|
||
|
### Examples:
|
||
|
|
||
|
```
|
||
|
lightning.register_on_strike(function(pos, pos2, objects)
|
||
|
for _, obj in pairs(objects) do
|
||
|
obj:remove()
|
||
|
end
|
||
|
minetest.add_entity(pos, "mobs_mc:sheep")
|
||
|
end)
|
||
|
|
||
|
minetest.register_on_respawnplayer(function(player)
|
||
|
lightning.strike(player:get_pos())
|
||
|
end)
|
||
|
```
|