mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-11 04:03:15 +01:00
365 lines
11 KiB
Lua
365 lines
11 KiB
Lua
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-- Minetest 0.4 mod: default
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-- See README.txt for licensing and other information.
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flower_tmp={}
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-- Map Generation
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dofile(minetest.get_modpath("flowers").."/mapgen.lua")
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dofile(minetest.get_modpath("flowers").."/func.lua")
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-------------------------------
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--- Fleur Simple (une case) ---
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-------------------------------
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local function add_simple_flower(name, desc, image, color)
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minetest.register_node("flowers:"..name.."", {
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description = desc,
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drawtype = "plantlike",
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tiles = { image..".png" },
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inventory_image = image..".png",
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wield_image = image..".png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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stack_max = 64,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,dig_by_water=1,color=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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end
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add_simple_flower("rose", "Coqlicot", "flowers_coqlicot", "color_red")
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--add_simple_flower("rose", "Rose", "flowers_rose", "color_red") -- Old skin :( you miss me
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add_simple_flower("dandelion_yellow", "Yellow Dandelion", "flowers_dandelion_yellow", "color_yellow")
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add_simple_flower("oxeye_daisy", "Oxeye Daisy", "flower_oxeye_daisy", "color_yellow")
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add_simple_flower("tulip_orange", "Orange Tulip", "flower_tulip_orange", "color_orange")
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minetest.register_node("flowers:tulip_pink", {
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description = "Pink Tulip",
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drawtype = "plantlike",
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tiles = { "flower_tulip_pink.png" },
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inventory_image = "flower_tulip_pink.png",
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wield_image = "flower_tulip_pink.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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stack_max = 64,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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minetest.register_node("flowers:tulip_red", {
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description = "Red Tulip",
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drawtype = "plantlike",
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tiles = { "flower_tulip_red.png" },
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inventory_image = "flower_tulip_red.png",
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wield_image = "flower_tulip_red.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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stack_max = 64,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_red=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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minetest.register_node("flowers:tulip_white", {
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description = "White Tulip",
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drawtype = "plantlike",
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tiles = { "flower_tulip_white.png" },
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inventory_image = "flower_tulip_white.png",
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wield_image = "flower_tulip_white.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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stack_max = 64,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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--- allium ---
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minetest.register_node("flowers:allium", {
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description = "Allium",
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drawtype = "plantlike",
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tiles = { "flower_allium.png" },
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inventory_image = "flower_allium.png",
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wield_image = "flower_allium.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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stack_max = 64,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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--- paeonia ---
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minetest.register_node("flowers:paeonia", {
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description = "Paeonia",
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drawtype = "plantlike",
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tiles = { "flower_paeonia.png" },
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inventory_image = "flower_paeonia.png",
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wield_image = "flower_paeonia.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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stack_max = 64,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_pink=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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--- houstonia ---
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minetest.register_node("flowers:houstonia", {
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description = "Houstonia",
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drawtype = "plantlike",
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tiles = { "flower_houstonia.png" },
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inventory_image = "flower_houstonia.png",
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wield_image = "flower_houstonia.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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stack_max = 64,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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---blue_orchid ---
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minetest.register_node("flowers:blue_orchid", {
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description = "Blue Orchid",
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drawtype = "plantlike",
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tiles = { "flower_blue_orchid.png" },
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inventory_image = "flower_blue_orchid.png",
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wield_image = "flower_blue_orchid.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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stack_max = 64,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_blue=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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--- Fern ---
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minetest.register_node("flowers:fern", {
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description = "Fern",
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drawtype = "plantlike",
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tiles = { "fern.png" },
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inventory_image = "fern.png",
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wield_image = "fern.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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stack_max = 64,
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groups = {snappy=3,flammable=2,flower=1,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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function register_large(name, desc, inv_img, bot_img, colr) --change in function
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minetest.register_node("flowers:"..name.."_bottom", {
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description = desc.." Bottom",
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drawtype = "plantlike",
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tiles = { "double_plant_"..name.."_bottom.png" },
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inventory_image = "flowers_"..inv_img..".png",
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wield_image = "flowers_"..inv_img..".png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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--[[
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on_place = function(itemstack, placer, pointed_thing)
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pointed_thing.under = pointed_thing.under-1
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local name = minetest.get_node({x=pointed_thing.under, y=pointed_thing.under-1, z=pointed_thing.under}).name
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if minetest.get_item_group(name, "soil") ~= 0 then
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pointed_thing.under = pointed_thing.under+1
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local height = 0
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while minetest.get_node(pointed_thing.under).name == "flowers:"..name.."_bottom" and height < 2 do
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height = height+1
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pointed_thing.under = pointed_thing.under+1
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end
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if height <2 then
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if minetest.get_node(pointed_thing.under).name == "air" then
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minetest.set_node(pointed_thing.under, {name="flowers:"..name.."_top"})
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end
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end
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end
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end,
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]]
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drop = "flowers:"..name,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,colr=1, dig_by_water=1, double_bottom =1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 },
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},
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})
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-- Top
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minetest.register_node("flowers:"..name.."_top", {
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description = desc.." Top",
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drawtype = "plantlike",
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tiles = { "double_plant_"..name.."_top.png" },
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inventory_image = "double_plant_"..inv_img.."_top.png",
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wield_image = "double_plant_"..inv_img.."_top.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drop = "flowers:"..name,
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groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,colr=1, dig_by_water=1, not_in_creative_inventory = 1, double_top =1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 },
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},
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})
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end
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-----------------------------
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--- Generation terrin ----
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-----------------------------
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minetest.register_abm({
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nodenames = {"group:flora"},
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neighbors = {"default:dirt_with_grass", "default:sand"},
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interval = 40,
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chance = 20,
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action = function(pos, node)
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pos.y = pos.y - 1
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local under = minetest.get_node(pos)
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pos.y = pos.y + 1
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if under.name == "default:sand" then
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minetest.set_node(pos, {name="default:dry_shrub"})
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elseif under.name ~= "default:sand" then
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return
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end
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local light = minetest.get_node_light(pos)
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if not light or light < 10 then
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return
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end
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local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4}
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local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4}
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local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
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if #flowers > 3 then
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return
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end
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local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
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if #seedling > 0 then
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seedling = seedling[math.random(#seedling)]
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seedling.y = seedling.y + 1
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light = minetest.get_node_light(seedling)
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if not light or light < 13 then
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return
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end
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if minetest.get_node(seedling).name == "air" then
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minetest.set_node(seedling, {name=node.name})
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end
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end
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end,
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})
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--
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-- Flower Pot
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--
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minetest.register_node("flowers:pot",{
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description = "Flower Pot",
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drawtype = "nodebox",
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node_box = { type = "fixed", fixed = {
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{-0.125,-0.125,-0.187500,-0.187500,-0.500,0.1875}, --Wall 1
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{0.1875,-0.125,-0.125,0.125,-0.500,0.1875}, --Wall 2
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{-0.1875,-0.125,-0.125,0.1875,-0.500,-0.1875}, --Wall 3
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{0.1875,-0.125,0.125,-0.1875,-0.500,0.1875}, --Wall 4
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{-0.125,-0.500,-0.125,0.125,-0.250,0.125}, --Dirt 5
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}},
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selection_box = { type = "fixed", fixed = {-0.125,-0.5,-0.125,0.125,-0.25,0.125 }},
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tiles = {"flowers_pot_top.png", "flowers_pot_bottom.png", "flowers_pot_top.png"},
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inventory_image="flowers_pot_inventory.png",
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paramtype = "light",
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groups = {snappy=3},
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stack_max = 16,
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sounds = default.node_sound_defaults(),
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("owner",placer:get_player_name())
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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if not itemstack then return end
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local meta = minetest.env:get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") then
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flower_pot_drop_item(pos,node)
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local s = itemstack:take_item()
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meta:set_string("item",s:to_string())
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flower_pot_update_item(pos,node)
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end
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return itemstack
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end,
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on_punch = function(pos,node,puncher)
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local meta = minetest.env:get_meta(pos)
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if puncher:get_player_name() == meta:get_string("owner") then
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flower_pot_drop_item(pos,node)
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end
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos)
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return player:get_player_name() == meta:get_string("owner")
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end,
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on_destruct = function(pos)
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local node = minetest.get_node(pos)
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flower_pot_drop_item(pos,node)
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minetest.env:add_node(pos, {name="air"})
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minetest.env:add_item(pos, "flowers:pot")
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end,
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})
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