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Update doc_items (fake items)
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@ -351,6 +351,13 @@ definitions are already automatically added to this factoid.
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* `dig_immediate`: This group is already covered by the default factoids of this
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* `dig_immediate`: This group is already covered by the default factoids of this
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mod
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mod
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## Groups interpretations
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Nodes which are technically a liquid will not be considered liquids by this mod
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if the group `fake_liquid=1` is used. Useful for stuff like cobwebs.
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## Dependencies
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## Dependencies
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If you only add the custom fields to your items, you do *not* need to depend
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If you only add the custom fields to your items, you do *not* need to depend
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on this mod. If you use anything else from this mod (e.g. a function), you
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on this mod. If you use anything else from this mod (e.g. a function), you
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@ -592,7 +592,7 @@ doc.add_category("nodes", {
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formstring = entry_image(data)
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formstring = entry_image(data)
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datastring = factoids_header(data, "nodes")
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datastring = factoids_header(data, "nodes")
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local liquid = data.def.liquidtype ~= "none"
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local liquid = data.def.liquidtype ~= "none" and minetest.get_item_group(data.itemstring, "fake_liquid") == 0
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if not forbidden_core_factoids.basics then
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if not forbidden_core_factoids.basics then
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datastring = datastring .. S("Collidable: @1", yesno(data.def.walkable)) .. "\n"
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datastring = datastring .. S("Collidable: @1", yesno(data.def.walkable)) .. "\n"
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if data.def.pointable == true then
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if data.def.pointable == true then
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