mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-24 20:03:45 +01:00
Add mcl_hunger API: Set and get hunger
This commit is contained in:
parent
341e8fadb2
commit
0288f9d0a9
@ -3,6 +3,19 @@ This API information is WIP. The mod API is still pretty much unofficial;
|
||||
this mod is mostly seen as standalone for now.
|
||||
This may change in the future development of MineClone 2. Hopefully.
|
||||
|
||||
## Hunger level
|
||||
The hunger level of the player is a whole number between 0 and 20 inclusive.
|
||||
0 is starving and 20 is full. The hunger level is represented in
|
||||
the HUD by a statbar with 20 half-icons.
|
||||
|
||||
## Functions
|
||||
### `mcl_hunger.get_hunger(player)`
|
||||
Returns the current hunger level of `player` (ObjectRef).
|
||||
|
||||
### `mcl_hunger.set_hunger(player, hunger)`
|
||||
Sets the hunger level of `player` (ObjectRef) to `hunger` immediately.
|
||||
`hunger` ***must*** be between 0 and 20 inclusive.
|
||||
|
||||
## Groups
|
||||
Items in group `food=3` will make a drinking sound and no particles.
|
||||
Items in group `food` with any other rating will make an eating sound and particles,
|
||||
|
@ -60,6 +60,23 @@ local function update_hud(player)
|
||||
end
|
||||
end
|
||||
|
||||
-- API START --
|
||||
mcl_hunger.get_hunger = function(player)
|
||||
local name = player:get_player_name()
|
||||
return mcl_hunger.hunger[name]
|
||||
end
|
||||
|
||||
mcl_hunger.set_hunger = function(player, hunger)
|
||||
local name = player:get_player_name()
|
||||
mcl_hunger.hunger[name] = hunger
|
||||
mcl_hunger.set_hunger_raw(player)
|
||||
update_hud(player)
|
||||
end
|
||||
|
||||
-- END OF API --
|
||||
|
||||
-- For internal use only. Don't use the “raw” functions outside of mcl_hunger!
|
||||
|
||||
mcl_hunger.get_hunger_raw = function(player)
|
||||
local inv = player:get_inventory()
|
||||
if not inv then return nil end
|
||||
|
Loading…
Reference in New Issue
Block a user