Rename jungle-related biomes

This commit is contained in:
Wuzzy 2017-09-08 18:52:08 +02:00
parent 4c4ebabea9
commit 03ab34405f

@ -595,7 +595,7 @@ local function register_biomes()
}) })
minetest.register_biome({ minetest.register_biome({
name = "jungle_swamp", name = "jungle_shore",
node_top = "mcl_core:dirt", node_top = "mcl_core:dirt",
depth_top = 1, depth_top = 1,
node_filler = "mcl_core:dirt", node_filler = "mcl_core:dirt",
@ -1300,7 +1300,7 @@ local function register_decorations()
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80, sidelen = 80,
fill_ratio = 0.045, fill_ratio = 0.045,
biomes = {"jungle", "jungle_swamp"}, biomes = {"jungle"},
y_min = 1, y_min = 1,
y_max = mcl_vars.mg_overworld_max, y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts", schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts",
@ -1661,7 +1661,7 @@ local function register_decorations()
octaves = 3, octaves = 3,
persist = 0.7 persist = 0.7
}, },
biomes = {"plains", "plains_beach", "taiga_beach", "ice_plains", "cold_taiga_beach", "savanna_beach", "forest_beach", "red_desert", "desert", "swamp"}, biomes = {"plains", "plains_beach", "taiga_beach", "ice_plains", "cold_taiga_beach", "savanna_beach", "forest_beach", "red_desert", "desert", "swampland"},
y_min = 1, y_min = 1,
y_max = mcl_vars.mg_overworld_max, y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds", decoration = "mcl_core:reeds",
@ -1955,7 +1955,7 @@ local function register_decorations()
}) })
-- Lily pad -- Lily pad
-- Spawn on Sea level in swamps only -- TODO: Spawn on Sea level in swamplands only
minetest.register_decoration({ minetest.register_decoration({
deco_type = "schematic", deco_type = "schematic",
schematic = { schematic = {
@ -1979,7 +1979,7 @@ local function register_decorations()
y_min = 0, y_min = 0,
y_max = 0, y_max = 0,
-- TODO: optimize spawn in real swamps -- TODO: optimize spawn in real swamps
biomes = { "jungle_swamp", "swamp" }, biomes = { "jungle_shore", "swampland" },
rotation = "random", rotation = "random",
}) })
@ -2211,7 +2211,7 @@ local function register_decorations()
-- TODO: Make exclusive to flower forest -- TODO: Make exclusive to flower forest
register_flower("allium", {"flower_forest", "roofed_forest"}, 0) register_flower("allium", {"flower_forest", "roofed_forest"}, 0)
-- TODO: Make exclusive to swamp -- TODO: Make exclusive to swamp
register_flower("blue_orchid", {"taiga", "swamp"}, 64500) register_flower("blue_orchid", {"taiga", "swampland"}, 64500)
end end