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Remove unused parent data for arrows
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7e132866bf
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@ -118,16 +118,6 @@ ARROW_ENTITY.on_step = function(self, dtime)
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dpos = vector.round(dpos)
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dpos = vector.round(dpos)
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local node = minetest.get_node(dpos)
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local node = minetest.get_node(dpos)
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if self.object:get_attach() ~= nil and self.object:get_attach(parent):get_hp() < 1 then
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self.object:remove()
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end
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minetest.register_on_leaveplayer(function(player)
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if self.object:get_attach(parent) == player then
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self.object:remove()
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end
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end)
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if self._stuck then
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if self._stuck then
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self._stucktimer = self._stucktimer + dtime
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self._stucktimer = self._stucktimer + dtime
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self._stuckrechecktimer = self._stuckrechecktimer + dtime
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self._stuckrechecktimer = self._stuckrechecktimer + dtime
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