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Set drowning damage to 4
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@ -1175,7 +1175,7 @@ minetest.register_node("default:water_flowing", {
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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drowning = 4,
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liquidtype = "flowing",
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liquid_alternative_flowing = "default:water_flowing",
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liquid_alternative_source = "default:water_source",
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@ -1208,7 +1208,7 @@ minetest.register_node("default:water_source", {
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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drowning = 4,
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liquidtype = "source",
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liquid_alternative_flowing = "default:water_flowing",
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liquid_alternative_source = "default:water_source",
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@ -1245,7 +1245,10 @@ minetest.register_node("default:lava_flowing", {
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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--[[ Drowning in Minecraft deals 2 damage per second.
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In Minetest, drowning damage is dealt every 2 seconds so this
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translates to 4 drowning damage ]]
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drowning = 4,
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liquidtype = "flowing",
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liquid_alternative_flowing = "default:lava_flowing",
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liquid_alternative_source = "default:lava_source",
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@ -1279,7 +1282,7 @@ minetest.register_node("default:lava_source", {
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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drowning = 4,
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liquidtype = "source",
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liquid_alternative_flowing = "default:lava_flowing",
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liquid_alternative_source = "default:lava_source",
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