No longer regen health at 0.5s at full hunger bar

This commit is contained in:
Wuzzy 2017-05-23 18:56:49 +02:00
parent 075e1e7e48
commit 08beecbc29

@ -254,13 +254,10 @@ minetest.register_globalstep(function(dtime)
local h = tonumber(mcl_hunger.get_hunger(player))
local hp = player:get_hp()
if timer > 0.5 then
-- Quick heal (every 0.5s)
if h >= 20 and hp > 0 and hp < 20 then
-- +1 HP, +exhaustion
player:set_hp(hp+1)
mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_REGEN)
-- Slow heal, and hunger damage (every 4s)
elseif timerMult == 0 then
-- Slow health regeneration, and hunger damage (every 4s).
-- Regeneration rate based on tutorial video <https://www.youtube.com/watch?v=zs2t-xCVHBo>.
-- Minecraft Wiki seems to be wrong in claiming that full hunger gives 0.5s regen rate.
if timerMult == 0 then
if h >= 18 and hp > 0 and hp < 20 then
-- +1 HP, +exhaustion
player:set_hp(hp+1)