Basic mcl_gamemode documentation

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# `mcl_gamemode`
## `mcl_gamemode.gamemodes`
List of availlable gamemodes.
Currently `{"survival", "creative"}`
## `mcl_gamemode.get_gamemode(player)`
Get the player's gamemode.
Returns "survival" or "creative".
## `mcl_gamemode.set_gamemode(player, gamemode)`
Set the player's gamemode.
gamemode: "survival" or "creative"
## `mcl_gamemode.register_on_gamemode_change(function(player, old_gamemode, new_gamemode))`
Register a function that will be called when `mcl_gamemode.set_gamemode` is called.
## `mcl_gamemode.registered_on_gamemode_change`
Map of registered on_gamemode_change.