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Mapgen optimisations
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@ -6066,10 +6066,8 @@ if mg_name ~= "singlenode" then
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for _, f in pairs(deco_ids_trees) do
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minetest.set_gen_notify({decoration = true}, {f})
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end
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if deco_id_chorus_plant or deco_ids_fungus or deco_ids_trees then
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mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
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local gennotify = minetest.get_mapgen_object("gennotify")
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local pr = PseudoRandom(blockseed + 14)
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local function mangrove_roots_gen(gennotify, pr)
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for _, f in pairs(deco_ids_trees) do
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for _, pos in ipairs(gennotify["decoration#" .. f] or {}) do
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local nn = minetest.find_nodes_in_area(vector.offset(pos, -8, -1, -8), vector.offset(pos, 8, 0, 8), {"mcl_mangrove:mangrove_roots"})
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@ -6090,9 +6088,9 @@ if mg_name ~= "singlenode" then
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end
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end
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end
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if minp.y > -26900 then
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return
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end
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local function chorus_gen (gennotify, pr)
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for _, pos in ipairs(gennotify["decoration#" .. deco_id_chorus_plant] or {}) do
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local x, y, z = pos.x, pos.y, pos.z
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if x < -10 or x > 10 or z < -10 or z > 10 then
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@ -6103,14 +6101,48 @@ if mg_name ~= "singlenode" then
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end
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end
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end
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if minp.y > mcl_vars.mg_nether_max then
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return
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end
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local function crimson_warped_gen(gennotify)
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for _, f in pairs(deco_ids_fungus) do
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for _, pos in ipairs(gennotify["decoration#" .. f] or {}) do
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minetest.fix_light(vector.offset(pos, -8, -8, -8), vector.offset(pos, 8, 8, 8))
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end
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end
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end
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if deco_id_chorus_plant or deco_ids_fungus or deco_ids_trees then
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mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
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local gennotify = minetest.get_mapgen_object("gennotify")
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local pr = PseudoRandom(blockseed + 14)
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if not (maxp.y < mcl_vars.mg_overworld_min or minp.y > mcl_vars.mg_overworld_max) then
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local biomemap = minetest.get_mapgen_object("biomemap")
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--minetest.log("mangrove stuff: " .. dump(biomemap))
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local swamp_biome_id = minetest.get_biome_id("MangroveSwamp")
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local swamp_shore_id = minetest.get_biome_id("MangroveSwamp_shore")
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local is_swamp = table.indexof(biomemap, swamp_biome_id) ~= -1
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local is_swamp_shore = table.indexof(biomemap, swamp_shore_id) ~= -1
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if is_swamp or is_swamp_shore then
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--minetest.log("Mangrove swamp biomes...")
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--minetest.log("is_swamp: " .. dump(is_swamp))
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--minetest.log("is_swamp_shore: " .. dump(is_swamp_shore))
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mangrove_roots_gen(gennotify, pr)
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else
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--minetest.log("is not mangrove swamp biomes...")
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end
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end
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if not (maxp.y < mcl_vars.mg_end_min or minp.y > mcl_vars.mg_end_max) then
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--minetest.log("chorus stuff")
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chorus_gen(gennotify, pr)
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end
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if not (maxp.y < mcl_vars.mg_nether_min or minp.y > mcl_vars.mg_nether_max) then
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--minetest.log("nether stuff")
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crimson_warped_gen(gennotify)
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end
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end)
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end
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@ -346,9 +346,16 @@ local function world_structure(vm, data, data2, emin, emax, area, minp, maxp, bl
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end
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local function block_fixes_grass(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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if maxp.y < mcl_vars.mg_overworld_min then
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--minetest.log("Exit grass fix")
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return
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else
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--minetest.log("Grass fixes")
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end
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local biomemap = minetest.get_mapgen_object("biomemap")
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local lvm_used = false
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local pr = PseudoRandom(blockseed)
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if minp.y <= mcl_vars.mg_overworld_max and maxp.y >= mcl_vars.mg_overworld_min then
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-- Set param2 (=color) of nodes which use the grass colour palette.
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lvm_used = set_grass_palette(minp,maxp,data2,area,biomemap,{"group:grass_palette"})
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