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Add more variation to jungle schematics
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_2.mts
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_2.mts
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_3.mts
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_3.mts
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_4.mts
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_4.mts
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_huge_3.mts
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_huge_3.mts
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_huge_4.mts
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mods/ITEMS/mcl_core/schematics/mcl_core_jungle_tree_huge_4.mts
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@ -13,9 +13,6 @@ local mod_mcl_crimson = minetest.get_modpath("mcl_crimson")
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local mod_mcl_blackstone = minetest.get_modpath("mcl_blackstone")
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local mod_mcl_mangrove = minetest.get_modpath("mcl_mangrove")
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-- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves
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local jungle_bush_schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts"
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local deco_id_chorus_plant
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--
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@ -3266,13 +3263,13 @@ local function register_decorations()
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-- Jungle tree
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-- Huge jungle tree (2 variants)
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for i=1, 2 do
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-- Huge jungle tree (4 variants)
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for i=1, 4 do
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.00125,
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fill_ratio = 0.0008,
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biomes = {"Jungle"},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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@ -3284,7 +3281,7 @@ local function register_decorations()
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.004,
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fill_ratio = 0.003,
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biomes = {"JungleM"},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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@ -3299,7 +3296,55 @@ local function register_decorations()
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.045,
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fill_ratio = 0.025,
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biomes = {"Jungle"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.015,
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biomes = {"Jungle"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.005,
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biomes = {"Jungle"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_3.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.005,
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biomes = {"Jungle"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_4.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.025,
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biomes = {"Jungle"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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@ -3328,7 +3373,7 @@ local function register_decorations()
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biomes = {"JungleM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree.mts",
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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@ -3928,7 +3973,7 @@ local function register_decorations()
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sidelen = 80,
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noise_params = {
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offset = 0.0196,
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scale = 0.025,
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scale = 0.015,
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spread = {x = 250, y = 250, z = 250},
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seed = 2930,
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octaves = 4,
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@ -3937,7 +3982,25 @@ local function register_decorations()
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biomes = {"Jungle"},
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y_min = 3,
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y_max = mcl_vars.mg_overworld_max,
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schematic = jungle_bush_schematic,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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noise_params = {
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offset = 0.0196,
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scale = 0.005,
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spread = {x = 250, y = 250, z = 250},
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seed = 2930,
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octaves = 4,
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persist = 0.6,
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},
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biomes = {"Jungle"},
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y_min = 3,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves_2.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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@ -3955,7 +4018,7 @@ local function register_decorations()
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biomes = {"JungleM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = jungle_bush_schematic,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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@ -3973,7 +4036,7 @@ local function register_decorations()
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biomes = {"JungleEdge", "JungleEdgeM"},
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y_min = 3,
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y_max = mcl_vars.mg_overworld_max,
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schematic = jungle_bush_schematic,
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schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
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flags = "place_center_x, place_center_z",
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})
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