mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-28 13:53:45 +01:00
Remove unnecessary player vector magnitude calculation
This commit is contained in:
parent
96fa6c251e
commit
10dcdb7d6b
@ -318,7 +318,6 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool
|
|||||||
local hv = hitter:get_velocity()
|
local hv = hitter:get_velocity()
|
||||||
local dir_dot = (hv.x * dir.x) + (hv.z * dir.z)
|
local dir_dot = (hv.x * dir.x) + (hv.z * dir.z)
|
||||||
local hitter_mag = math.sqrt((hv.x * hv.x) + (hv.z * hv.z))
|
local hitter_mag = math.sqrt((hv.x * hv.x) + (hv.z * hv.z))
|
||||||
local player_mag = math.sqrt((v.x * v.x) + (v.z * v.z))
|
|
||||||
if dir_dot > 0 and mcl_sprint.is_sprinting(h_name) then
|
if dir_dot > 0 and mcl_sprint.is_sprinting(h_name) then
|
||||||
knockback = knockback + hitter_mag * 0.6875
|
knockback = knockback + hitter_mag * 0.6875
|
||||||
elseif dir_dot > 0 then
|
elseif dir_dot > 0 then
|
||||||
|
Loading…
Reference in New Issue
Block a user