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https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-24 11:53:46 +01:00
Added --default flag
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e05e46bc59
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@ -12,9 +12,9 @@ import shutil, csv, os, tempfile, sys, argparse, glob
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from PIL import Image
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from collections import Counter
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from libtextureconverter.utils import detect_pixel_size, target_dir, colorize, colorize_alpha
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from libtextureconverter.utils import detect_pixel_size, target_dir, colorize, colorize_alpha, handle_default_minecraft_texture
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from libtextureconverter.convert import convert_textures
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from libtextureconverter.config import SUPPORTED_MINECRAFT_VERSION, working_dir, mineclone2_path, appname
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from libtextureconverter.config import SUPPORTED_MINECRAFT_VERSION, working_dir, mineclone2_path, appname, home
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# Argument parsing
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description_text = f"""This is the official MineClone 2 Texture Converter.
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@ -24,11 +24,12 @@ description_text = f"""This is the official MineClone 2 Texture Converter.
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Supported Minecraft version: {SUPPORTED_MINECRAFT_VERSION} (Java Edition)
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"""
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parser = argparse.ArgumentParser(description=description_text)
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parser.add_argument("-i", "--input", required=True, help="Directory of Minecraft resource pack to convert")
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parser.add_argument("-i", "--input", help="Directory of Minecraft resource pack to convert")
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parser.add_argument("-o", "--output", default=working_dir, help="Directory in which to put the resulting Minetest texture pack")
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parser.add_argument("-p", "--pixelsize", type=int, help="Size (in pixels) of the original textures")
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parser.add_argument("-d", "--dry_run", action="store_true", help="Pretend to convert textures without changing any files")
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parser.add_argument("-v", "--verbose", action="store_true", help="Print out all copying actions")
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parser.add_argument("-def", "--default", action="store_true", help="Use the default Minecraft texture pack")
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args = parser.parse_args()
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### SETTINGS ###
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@ -43,8 +44,8 @@ verbose = args.verbose
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# If False, textures will be put into MineClone 2 directories.
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make_texture_pack = True # Adjust as needed
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if PXSIZE is None:
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PXSIZE = detect_pixel_size(base_dir)
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if args.default:
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base_dir = handle_default_minecraft_texture(home, output_dir)
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if base_dir == None:
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print(
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@ -52,7 +53,7 @@ if base_dir == None:
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Mind-reading has not been implemented yet.
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Try this:
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"""+appname+""" -i <path to resource pack> -p <texture size>
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"""+appname+""" -i <path to resource pack>
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For the full help, use:
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"""+appname+""" -h""")
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@ -60,6 +61,9 @@ For the full help, use:
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### END OF SETTINGS ###
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if PXSIZE is None:
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PXSIZE = detect_pixel_size(base_dir)
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tex_dir = base_dir + "/assets/minecraft/textures"
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# Get texture pack name (from directory name)
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@ -1,4 +1,4 @@
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import shutil, csv, os, tempfile, sys, argparse, glob
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import shutil, csv, os, tempfile, sys, argparse, glob, re, zipfile
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from PIL import Image
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from collections import Counter
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@ -26,3 +26,81 @@ def colorize(colormap, source, colormap_pixel, texture_size, destination, tempfi
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def colorize_alpha(colormap, source, colormap_pixel, texture_size, destination, tempfile2_name):
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colorize(colormap, source, colormap_pixel, texture_size, destination, tempfile2_name)
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os.system("composite -compose Dst_In "+source+" "+tempfile2_name+" -alpha Set "+destination)
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def find_highest_minecraft_version(home):
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version_pattern = re.compile(r"1\.20\.\d+")
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versions_dir = os.path.join(home, ".minecraft", "versions")
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highest_version = None
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if os.path.isdir(versions_dir):
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for folder in os.listdir(versions_dir):
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if version_pattern.match(folder):
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if not highest_version or folder > highest_version:
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highest_version = folder
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return highest_version
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def handle_default_minecraft_texture(home, output_dir):
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version = find_highest_minecraft_version(home)
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if not version:
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print("No suitable Minecraft version found.")
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sys.exit(1)
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jar_file = os.path.join(home, ".minecraft", "versions", version, f"{version}.jar")
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if not os.path.isfile(jar_file):
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print("Minecraft JAR file not found.")
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sys.exit(1)
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temp_zip = f"/tmp/mc-default-{version.replace('.', '')}.zip"
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shutil.copy2(jar_file, temp_zip)
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extract_folder = temp_zip.replace(".zip", "")
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with zipfile.ZipFile(temp_zip, 'r') as zip_ref:
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zip_ref.extractall(extract_folder)
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if not os.path.exists(extract_folder):
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print(f"Extraction failed, folder not found: {extract_folder}")
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sys.exit(1)
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# Normalize the extract folder path
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extract_folder = os.path.normpath(extract_folder)
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# Define the textures directory and normalize it
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textures_directory = os.path.normpath(f"{extract_folder}/assets/minecraft/textures")
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# Using glob to find all files
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all_files = glob.glob(f"{extract_folder}/**/*.*", recursive=True)
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# Remove all non-png files except pack.mcmeta and pack.png in the root
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for file_path in all_files:
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if not file_path.endswith('.png') and not file_path.endswith('pack.mcmeta') and not file_path.endswith('pack.png'):
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#print(f"Removing file: {file_path}")
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os.remove(file_path)
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# Remove all directories in the root except 'assets'
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for item in os.listdir(extract_folder):
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item_path = os.path.join(extract_folder, item)
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if os.path.isdir(item_path) and item != "assets":
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#print(f"Removing directory: {item_path}")
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shutil.rmtree(item_path, ignore_errors=True)
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# Remove directories in 'minecraft' except for 'textures'
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minecraft_directory = os.path.normpath(f"{extract_folder}/assets/minecraft")
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for item in os.listdir(minecraft_directory):
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item_path = os.path.join(minecraft_directory, item)
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if os.path.isdir(item_path) and item != "textures":
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print(f"Removing directory: {item_path}")
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shutil.rmtree(item_path, ignore_errors=True)
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# Copy the textures directory to the output directory
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output_textures_directory = os.path.join(output_dir, 'assets/minecraft/textures')
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if os.path.exists(textures_directory) and not os.path.exists(output_textures_directory):
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os.makedirs(os.path.dirname(output_textures_directory), exist_ok=True)
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shutil.copytree(textures_directory, output_textures_directory, dirs_exist_ok=True)
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# Copy pack.mcmeta and pack.png file if exists
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for file_name in ['pack.mcmeta', 'pack.png']:
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file_path = os.path.join(extract_folder, file_name)
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if os.path.exists(file_path):
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shutil.copy(file_path, output_dir)
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print(f"Filtered and extracted to: {extract_folder}")
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return extract_folder
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