mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-28 05:43:43 +01:00
Migrated enderman to the new visuals
Also made the node holding use vl_held_item
This commit is contained in:
parent
b9ec1a4611
commit
1219b09851
@ -314,6 +314,7 @@ function mcl_mobs.register_mob(name, def)
|
|||||||
|
|
||||||
return self:mob_activate(staticdata, def, dtime)
|
return self:mob_activate(staticdata, def, dtime)
|
||||||
end,
|
end,
|
||||||
|
after_activate = def.after_activate,
|
||||||
attack_state = def.attack_state, -- custom attack state
|
attack_state = def.attack_state, -- custom attack state
|
||||||
on_attack = def.on_attack, -- called after attack, useful with otherwise predefined attack states (not custom)
|
on_attack = def.on_attack, -- called after attack, useful with otherwise predefined attack states (not custom)
|
||||||
harmed_by_heal = def.harmed_by_heal,
|
harmed_by_heal = def.harmed_by_heal,
|
||||||
|
@ -31,20 +31,9 @@ local place_frequency_min = 235
|
|||||||
local place_frequency_max = 245
|
local place_frequency_max = 245
|
||||||
|
|
||||||
minetest.register_entity("mobs_mc:ender_eyes", {
|
minetest.register_entity("mobs_mc:ender_eyes", {
|
||||||
visual = "mesh",
|
|
||||||
mesh = "mobs_mc_spider.b3d",
|
|
||||||
visual_size = {x=1.01/3, y=1.01/3},
|
|
||||||
textures = {
|
|
||||||
"mobs_mc_enderman_eyes.png",
|
|
||||||
},
|
|
||||||
on_step = function(self)
|
on_step = function(self)
|
||||||
if self and self.object then
|
self.object:remove()
|
||||||
if not self.object:get_attach() then
|
|
||||||
self.object:remove()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
end,
|
||||||
glow = 50,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local S = minetest.get_translator("mobs_mc")
|
local S = minetest.get_translator("mobs_mc")
|
||||||
@ -66,142 +55,8 @@ end
|
|||||||
|
|
||||||
local pr = PseudoRandom(os.time()*(-334))
|
local pr = PseudoRandom(os.time()*(-334))
|
||||||
|
|
||||||
-- Texuture overrides for enderman block. Required for cactus because it's original is a nodebox
|
|
||||||
-- and the textures have tranparent pixels.
|
|
||||||
local block_texture_overrides
|
|
||||||
do
|
|
||||||
local cbackground = "mobs_mc_enderman_cactus_background.png"
|
|
||||||
local ctiles = minetest.registered_nodes["mcl_core:cactus"].tiles
|
|
||||||
|
|
||||||
local ctable = {}
|
|
||||||
local last
|
|
||||||
for i=1, 6 do
|
|
||||||
if ctiles[i] then
|
|
||||||
last = ctiles[i]
|
|
||||||
end
|
|
||||||
table.insert(ctable, cbackground .. "^" .. last)
|
|
||||||
end
|
|
||||||
|
|
||||||
block_texture_overrides = {
|
|
||||||
["mcl_core:cactus"] = ctable,
|
|
||||||
-- FIXME: replace colorize colors with colors from palette
|
|
||||||
["mcl_core:dirt_with_grass"] =
|
|
||||||
{
|
|
||||||
"mcl_core_grass_block_top.png^[colorize:green:90",
|
|
||||||
"default_dirt.png",
|
|
||||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
|
||||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
|
||||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
|
||||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)"}
|
|
||||||
}
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Create the textures table for the enderman, depending on which kind of block
|
|
||||||
-- the enderman holds (if any).
|
|
||||||
local create_enderman_textures = function(block_type, itemstring)
|
|
||||||
local base = "mobs_mc_enderman.png^mobs_mc_enderman_eyes.png"
|
|
||||||
|
|
||||||
--[[ Order of the textures in the texture table:
|
|
||||||
Flower, 90 degrees
|
|
||||||
Flower, 45 degrees
|
|
||||||
Held block, backside
|
|
||||||
Held block, bottom
|
|
||||||
Held block, front
|
|
||||||
Held block, left
|
|
||||||
Held block, right
|
|
||||||
Held block, top
|
|
||||||
Enderman texture (base)
|
|
||||||
]]
|
|
||||||
-- Regular cube
|
|
||||||
if block_type == "cube" then
|
|
||||||
local tiles = minetest.registered_nodes[itemstring].tiles
|
|
||||||
local textures = {}
|
|
||||||
local last
|
|
||||||
if block_texture_overrides[itemstring] then
|
|
||||||
-- Texture override available? Use these instead!
|
|
||||||
textures = block_texture_overrides[itemstring]
|
|
||||||
else
|
|
||||||
-- Extract the texture names
|
|
||||||
for i = 1, 6 do
|
|
||||||
if type(tiles[i]) == "string" then
|
|
||||||
last = tiles[i]
|
|
||||||
elseif type(tiles[i]) == "table" then
|
|
||||||
if tiles[i].name then
|
|
||||||
last = tiles[i].name
|
|
||||||
end
|
|
||||||
end
|
|
||||||
table.insert(textures, last)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return {
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
textures[5],
|
|
||||||
textures[2],
|
|
||||||
textures[6],
|
|
||||||
textures[3],
|
|
||||||
textures[4],
|
|
||||||
textures[1],
|
|
||||||
base, -- Enderman texture
|
|
||||||
}
|
|
||||||
-- Node of plantlike drawtype, 45° (recommended)
|
|
||||||
elseif block_type == "plantlike45" then
|
|
||||||
local textures = minetest.registered_nodes[itemstring].tiles
|
|
||||||
return {
|
|
||||||
"blank.png",
|
|
||||||
textures[1],
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
base,
|
|
||||||
}
|
|
||||||
-- Node of plantlike drawtype, 90°
|
|
||||||
elseif block_type == "plantlike90" then
|
|
||||||
local textures = minetest.registered_nodes[itemstring].tiles
|
|
||||||
return {
|
|
||||||
textures[1],
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
base,
|
|
||||||
}
|
|
||||||
elseif block_type == "unknown" then
|
|
||||||
return {
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"unknown_node.png",
|
|
||||||
"unknown_node.png",
|
|
||||||
"unknown_node.png",
|
|
||||||
"unknown_node.png",
|
|
||||||
"unknown_node.png",
|
|
||||||
"unknown_node.png",
|
|
||||||
base, -- Enderman texture
|
|
||||||
}
|
|
||||||
-- No block held (for initial texture)
|
|
||||||
elseif block_type == "nothing" or block_type == nil then
|
|
||||||
return {
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
"blank.png",
|
|
||||||
base, -- Enderman texture
|
|
||||||
}
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Select a new animation definition.
|
-- Select a new animation definition.
|
||||||
local select_enderman_animation = function(animation_type)
|
local select_rover_animation = function(animation_type)
|
||||||
-- Enderman holds a block
|
-- Enderman holds a block
|
||||||
if animation_type == "block" then
|
if animation_type == "block" then
|
||||||
return {
|
return {
|
||||||
@ -267,23 +122,11 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
|
|||||||
xp_max = 5,
|
xp_max = 5,
|
||||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 2.89, 0.3},
|
collisionbox = {-0.3, -0.01, -0.3, 0.3, 2.89, 0.3},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "mobs_mc_enderman.b3d",
|
mesh = "vl_rover.b3d",
|
||||||
textures = create_enderman_textures(),
|
textures = { "vl_mobs_rover.png^vl_mobs_rover_face.png" },
|
||||||
visual_size = {x=3, y=3},
|
glow = 100,
|
||||||
|
visual_size = {x=10, y=10},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
on_spawn = function(self)
|
|
||||||
local spider_eyes=false
|
|
||||||
for n = 1, #self.object:get_children() do
|
|
||||||
local obj = self.object:get_children()[n]
|
|
||||||
if obj:get_luaentity() and self.object:get_luaentity().name == "mobs_mc:ender_eyes" then
|
|
||||||
spider_eyes = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if not spider_eyes then
|
|
||||||
minetest.add_entity(self.object:get_pos(), "mobs_mc:ender_eyes"):set_attach(self.object, "head.top", vector.new(0,2.54,-1.99), vector.new(90,0,180))
|
|
||||||
minetest.add_entity(self.object:get_pos(), "mobs_mc:ender_eyes"):set_attach(self.object, "head.top", vector.new(1,2.54,-1.99), vector.new(90,0,180))
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
sounds = {
|
sounds = {
|
||||||
-- TODO: Custom war cry sound
|
-- TODO: Custom war cry sound
|
||||||
war_cry = "mobs_sandmonster",
|
war_cry = "mobs_sandmonster",
|
||||||
@ -292,8 +135,8 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
|
|||||||
random = {name="mobs_mc_enderman_random", gain=0.5},
|
random = {name="mobs_mc_enderman_random", gain=0.5},
|
||||||
distance = 16,
|
distance = 16,
|
||||||
},
|
},
|
||||||
walk_velocity = 0.2,
|
walk_velocity = 2,
|
||||||
run_velocity = 3.4,
|
run_velocity = 4,
|
||||||
damage = 7,
|
damage = 7,
|
||||||
reach = 2,
|
reach = 2,
|
||||||
particlespawners = psdefs,
|
particlespawners = psdefs,
|
||||||
@ -304,7 +147,7 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
|
|||||||
max = 1,
|
max = 1,
|
||||||
looting = "common"},
|
looting = "common"},
|
||||||
},
|
},
|
||||||
animation = select_enderman_animation("normal"),
|
animation = select_rover_animation("normal"),
|
||||||
_taken_node = "",
|
_taken_node = "",
|
||||||
can_spawn = function(pos)
|
can_spawn = function(pos)
|
||||||
return #minetest.find_nodes_in_area(vector.offset(pos,0,1,0),vector.offset(pos,0,3,0),{"air"}) > 2
|
return #minetest.find_nodes_in_area(vector.offset(pos,0,1,0),vector.offset(pos,0,3,0),{"air"}) > 2
|
||||||
@ -348,6 +191,7 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
|
|||||||
|
|
||||||
-- AGRESSIVELY WARP/CHASE PLAYER BEHAVIOUR HERE.
|
-- AGRESSIVELY WARP/CHASE PLAYER BEHAVIOUR HERE.
|
||||||
if self.state == "attack" then
|
if self.state == "attack" then
|
||||||
|
self.object:set_properties({textures={"vl_mobs_rover.png^vl_mobs_rover_face_angry.png"}})
|
||||||
if self.attack then
|
if self.attack then
|
||||||
local target = self.attack
|
local target = self.attack
|
||||||
local pos = target:get_pos()
|
local pos = target:get_pos()
|
||||||
@ -358,6 +202,7 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
else --if not attacking try to tp to the dark
|
else --if not attacking try to tp to the dark
|
||||||
|
self.object:set_properties({textures={"vl_mobs_rover.png^vl_mobs_rover_face.png"}})
|
||||||
if dim == 'overworld' then
|
if dim == 'overworld' then
|
||||||
local light = minetest.get_node_light(enderpos)
|
local light = minetest.get_node_light(enderpos)
|
||||||
if light and light > minetest.LIGHT_MAX then
|
if light and light > minetest.LIGHT_MAX then
|
||||||
@ -489,38 +334,17 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
|
|||||||
minetest.remove_node(take_pos)
|
minetest.remove_node(take_pos)
|
||||||
local dug = minetest.get_node_or_nil(take_pos)
|
local dug = minetest.get_node_or_nil(take_pos)
|
||||||
if dug and dug.name == "air" then
|
if dug and dug.name == "air" then
|
||||||
self._taken_node = node.name
|
local node_obj = vl_held_item.create_item_entity(take_pos, node.name)
|
||||||
self.persistent = true
|
if node_obj then
|
||||||
local def = minetest.registered_nodes[self._taken_node]
|
node_obj:set_attach(self.object, "held_node")
|
||||||
-- Update animation and texture accordingly (adds visibly carried block)
|
self._node_obj = node_obj
|
||||||
local block_type
|
self._taken_node = node.name
|
||||||
-- Cube-shaped
|
node_obj:set_properties({visual_size={x=0.02, y=0.02}})
|
||||||
if def.drawtype == "normal" or
|
|
||||||
def.drawtype == "nodebox" or
|
|
||||||
def.drawtype == "liquid" or
|
|
||||||
def.drawtype == "flowingliquid" or
|
|
||||||
def.drawtype == "glasslike" or
|
|
||||||
def.drawtype == "glasslike_framed" or
|
|
||||||
def.drawtype == "glasslike_framed_optional" or
|
|
||||||
def.drawtype == "allfaces" or
|
|
||||||
def.drawtype == "allfaces_optional" or
|
|
||||||
def.drawtype == nil then
|
|
||||||
block_type = "cube"
|
|
||||||
elseif def.drawtype == "plantlike" then
|
|
||||||
-- Flowers and stuff
|
|
||||||
block_type = "plantlike45"
|
|
||||||
elseif def.drawtype == "airlike" then
|
|
||||||
-- Just air
|
|
||||||
block_type = nil
|
|
||||||
else
|
|
||||||
-- Fallback for complex drawtypes
|
|
||||||
block_type = "unknown"
|
|
||||||
end
|
end
|
||||||
self.base_texture = create_enderman_textures(block_type, self._taken_node)
|
local def = minetest.registered_nodes[self._taken_node]
|
||||||
self.object:set_properties({ textures = self.base_texture })
|
self.animation = select_rover_animation("block")
|
||||||
self.animation = select_enderman_animation("block")
|
|
||||||
self:set_animation(self.animation.current)
|
self:set_animation(self.animation.current)
|
||||||
if def.sounds and def.sounds.dug then
|
if def and def.sounds and def.sounds.dug then
|
||||||
minetest.sound_play(def.sounds.dug, {pos = take_pos, max_hear_distance = 16}, true)
|
minetest.sound_play(def.sounds.dug, {pos = take_pos, max_hear_distance = 16}, true)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -542,12 +366,14 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
|
|||||||
local def = minetest.registered_nodes[self._taken_node]
|
local def = minetest.registered_nodes[self._taken_node]
|
||||||
-- Update animation accordingly (removes visible block)
|
-- Update animation accordingly (removes visible block)
|
||||||
self.persistent = false
|
self.persistent = false
|
||||||
self.animation = select_enderman_animation("normal")
|
self.animation = select_rover_animation("normal")
|
||||||
self:set_animation(self.animation.current)
|
self:set_animation(self.animation.current)
|
||||||
if def.sounds and def.sounds.place then
|
if def and def.sounds and def.sounds.place then
|
||||||
minetest.sound_play(def.sounds.place, {pos = place_pos, max_hear_distance = 16}, true)
|
minetest.sound_play(def.sounds.place, {pos = place_pos, max_hear_distance = 16}, true)
|
||||||
end
|
end
|
||||||
self._taken_node = ""
|
self._node_obj:remove()
|
||||||
|
self._node_obj = nil
|
||||||
|
self._taken_node = nil
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -645,6 +471,21 @@ mcl_mobs.register_mob("mobs_mc:enderman", {
|
|||||||
--end
|
--end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
after_activate = function(self, staticdata, def, dtime)
|
||||||
|
if not self._taken_node or self._taken_node == "" then
|
||||||
|
self.animation = select_rover_animation("normal")
|
||||||
|
self:set_animation(self.animation.current)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
self.animation = select_rover_animation("block")
|
||||||
|
self:set_animation(self.animation.current)
|
||||||
|
local node_obj = vl_held_item.create_item_entity(self.object:get_pos(), self._taken_node)
|
||||||
|
if node_obj then
|
||||||
|
node_obj:set_attach(self.object, "held_node")
|
||||||
|
self._node_obj = node_obj
|
||||||
|
node_obj:set_properties({visual_size={x=0.02, y=0.02}})
|
||||||
|
end
|
||||||
|
end,
|
||||||
armor = { fleshy = 100, water_vulnerable = 100 },
|
armor = { fleshy = 100, water_vulnerable = 100 },
|
||||||
water_damage = 8,
|
water_damage = 8,
|
||||||
view_range = 64,
|
view_range = 64,
|
||||||
|
BIN
mods/ENTITIES/mobs_mc/models/vl_rover.b3d
Normal file
BIN
mods/ENTITIES/mobs_mc/models/vl_rover.b3d
Normal file
Binary file not shown.
BIN
textures/vl_mobs_rover.png
Normal file
BIN
textures/vl_mobs_rover.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.4 KiB |
BIN
textures/vl_mobs_rover_face.png
Normal file
BIN
textures/vl_mobs_rover_face.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 144 B |
BIN
textures/vl_mobs_rover_face_angry.png
Normal file
BIN
textures/vl_mobs_rover_face_angry.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 148 B |
Loading…
Reference in New Issue
Block a user