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Generate more tall grass in v6
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0d717dcb69
commit
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@ -861,7 +861,7 @@ local function register_mgv6_decorations()
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offset = 0.01,
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offset = 0.01,
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scale = 0.3,
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scale = 0.3,
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spread = {x = 500, y = 500, z = 500},
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spread = {x = 500, y = 500, z = 500},
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seed = 420,
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seed = 421,
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octaves = 2,
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octaves = 2,
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persist = 0.6
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persist = 0.6
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},
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},
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@ -869,7 +869,22 @@ local function register_mgv6_decorations()
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y_max = mcl_vars.overworld_max,
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y_max = mcl_vars.overworld_max,
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decoration = "mcl_flowers:tallgrass",
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decoration = "mcl_flowers:tallgrass",
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})
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 8,
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noise_params = {
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offset = 0.03,
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scale = 0.03,
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spread = {x = 400, y = 400, z = 400},
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seed = 420,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = mcl_vars.overworld_max,
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decoration = "mcl_flowers:tallgrass",
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})
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-- Add a small amount of tall grass everywhere to avoid areas completely empty devoid of tall grass
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-- Add a small amount of tall grass everywhere to avoid areas completely empty devoid of tall grass
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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deco_type = "simple",
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