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No static_save for chest entities
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@ -28,6 +28,7 @@ minetest.register_entity("mcl_chests:chest", {
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visual_size = {x = 3, y = 3},
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visual_size = {x = 3, y = 3},
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pointable = false,
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pointable = false,
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physical = false,
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physical = false,
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static_save = false,
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},
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},
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set_animation = function(self, animname)
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set_animation = function(self, animname)
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