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Allow to set wall textures freely
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fb5d6f454e
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@ -84,9 +84,9 @@ local full_blocks = {
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--[[ Adds a new wall type.
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--[[ Adds a new wall type.
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* nodename: Itemstring of base node. Must not contain an underscore
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* nodename: Itemstring of base node. Must not contain an underscore
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* name: Item name, visible to user
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* name: Item name, visible to user
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* texture: Wall texture
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* tiles: Wall textures table
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* invtex: Inventory image ]]
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* invtex: Inventory image (optional) ]]
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function mcl_walls.register_wall(nodename, name, texture, invtex)
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function mcl_walls.register_wall(nodename, name, tiles, invtex)
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for i = 0, 15 do
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for i = 0, 15 do
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local need = {}
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local need = {}
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local need_pillar = false
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local need_pillar = false
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@ -121,7 +121,7 @@ function mcl_walls.register_wall(nodename, name, texture, invtex)
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},
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},
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drawtype = "nodebox",
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drawtype = "nodebox",
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is_ground_content = false,
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is_ground_content = false,
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tiles = {texture},
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tiles = tiles,
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paramtype = "light",
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paramtype = "light",
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,not_in_creative_inventory=1},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,not_in_creative_inventory=1},
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drop = nodename,
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drop = nodename,
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@ -139,7 +139,7 @@ function mcl_walls.register_wall(nodename, name, texture, invtex)
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type = 'fixed',
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type = 'fixed',
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fixed = {-4/16, -0.5, -4/16, 4/16, 1, 4/16}
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fixed = {-4/16, -0.5, -4/16, 4/16, 1, 4/16}
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},
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},
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tiles = {texture},
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tiles = tiles,
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paramtype = "light",
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paramtype = "light",
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is_ground_content = false,
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is_ground_content = false,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,not_in_creative_inventory=1},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,not_in_creative_inventory=1},
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@ -157,7 +157,7 @@ function mcl_walls.register_wall(nodename, name, texture, invtex)
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type = 'fixed',
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type = 'fixed',
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fixed = {-4/16, -0.5, -4/16, 4/16, 1, 4/16}
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fixed = {-4/16, -0.5, -4/16, 4/16, 1, 4/16}
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},
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},
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tiles = {texture},
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tiles = tiles,
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paramtype = "light",
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paramtype = "light",
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is_ground_content = false,
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is_ground_content = false,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,not_in_creative_inventory=1},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,not_in_creative_inventory=1},
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@ -175,7 +175,7 @@ function mcl_walls.register_wall(nodename, name, texture, invtex)
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paramtype = "light",
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paramtype = "light",
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is_ground_content = false,
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is_ground_content = false,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,deco_block=1},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,deco_block=1},
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tiles = {texture},
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tiles = tiles,
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inventory_image = invtex,
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inventory_image = invtex,
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stack_max = 64,
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stack_max = 64,
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drawtype = "nodebox",
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drawtype = "nodebox",
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@ -195,7 +195,7 @@ end
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-- Cobblestone wall
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-- Cobblestone wall
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mcl_walls.register_wall("mcl_walls:cobble", "Cobblestone Wall", "default_cobble.png", "mcl_walls_cobble.png")
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mcl_walls.register_wall("mcl_walls:cobble", "Cobblestone Wall", {"default_cobble.png"}, "mcl_walls_cobble.png")
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minetest.register_craft({
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minetest.register_craft({
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output = 'mcl_walls:cobble 6',
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output = 'mcl_walls:cobble 6',
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recipe = {
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recipe = {
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@ -206,7 +206,7 @@ minetest.register_craft({
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-- Mossy wall
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-- Mossy wall
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mcl_walls.register_wall("mcl_walls:mossycobble", "Mossy Cobblestone Wall", "default_mossycobble.png", "mcl_walls_mossycobble.png")
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mcl_walls.register_wall("mcl_walls:mossycobble", "Mossy Cobblestone Wall", {"default_mossycobble.png"}, "mcl_walls_mossycobble.png")
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minetest.register_craft({
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minetest.register_craft({
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output = 'mcl_walls:mossycobble 6',
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output = 'mcl_walls:mossycobble 6',
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recipe = {
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recipe = {
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