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Add new textures, make bell a nodebox
thx erlehmann for the nodebox <3
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@ -10,16 +10,21 @@ end
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minetest.register_node("mcl_bells:bell", {
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description = S("Bell"),
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inventory_image = "bell.png",
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drawtype = "plantlike",
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tiles = {"bell.png"},
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stack_max = 64,
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selection_box = {
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inventory_image = "mcl_bells_bell.png",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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-4/16, -6/16, -4/16,
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4/16, 7/16, 4/16,
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{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
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{ -6/16, -6/16, -6/16, 6/16, 6/16, 6/16 },
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{ -2/16, 6/16, -2/16, 2/16, 8/16, 2/16 },
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}
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},
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--tiles = { "blank.png" },
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tiles = {
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"mcl_bells_bell_top.png",
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"mcl_bells_bell_bottom.png",
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"mcl_bells_bell_side.png",
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},
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is_ground_content = false,
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groups = {pickaxey=2, deco_block=1 },
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mods/ITEMS/mcl_bells/textures/mcl_bells_bell.png
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mods/ITEMS/mcl_bells/textures/mcl_bells_bell.png
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After Width: | Height: | Size: 261 B |
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mods/ITEMS/mcl_bells/textures/mcl_bells_bell_bottom.png
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mods/ITEMS/mcl_bells/textures/mcl_bells_bell_bottom.png
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After Width: | Height: | Size: 801 B |
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mods/ITEMS/mcl_bells/textures/mcl_bells_bell_side.png
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mods/ITEMS/mcl_bells/textures/mcl_bells_bell_side.png
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mods/ITEMS/mcl_bells/textures/mcl_bells_bell_top.png
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mods/ITEMS/mcl_bells/textures/mcl_bells_bell_top.png
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After Width: | Height: | Size: 656 B |
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