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Exit portal and spawn platform -> mcl_structures
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52c4a7dc28
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1d942e9946
@ -163,6 +163,7 @@ mcl_vars.mg_end_min = -27073 -- Carefully chosen to be at a mapchunk border
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mcl_vars.mg_end_max_official = mcl_vars.mg_end_min + minecraft_height_limit
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mcl_vars.mg_end_max = mcl_vars.mg_overworld_min - 2000
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mcl_vars.mg_end_platform_pos = { x = 100, y = mcl_vars.mg_end_min + 74, z = 0 }
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mcl_vars.mg_end_exit_portal_pos = vector.new(-3, mcl_vars.mg_end_min + 72, -3)
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-- Realm barrier used to safely separate the End from the void below the Overworld
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mcl_vars.mg_realm_barrier_overworld_end_max = mcl_vars.mg_end_max
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@ -3215,7 +3215,6 @@ local function register_decorations()
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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-- Spruce
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local function quick_spruce(seed, offset, sprucename, biomes, y)
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if not y then
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@ -118,6 +118,36 @@ if string.len(mg_flags_str) > 0 then
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end
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minetest.set_mapgen_setting("mg_flags", mg_flags_str, true)
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local function between(x, y, z) -- x is between y and z (inclusive)
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return y <= x and x <= z
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end
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local function in_cube(tpos,wpos1,wpos2)
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local xmax=wpos2.x
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local xmin=wpos1.x
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local ymax=wpos2.y
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local ymin=wpos1.y
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local zmax=wpos2.z
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local zmin=wpos1.z
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if wpos1.x > wpos2.x then
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xmax=wpos1.x
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xmin=wpos2.x
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end
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if wpos1.y > wpos2.y then
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ymax=wpos1.y
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ymin=wpos2.y
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end
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if wpos1.z > wpos2.z then
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zmax=wpos1.z
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zmin=wpos2.z
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end
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if between(tpos.x,xmin,xmax) and between(tpos.y,ymin,ymax) and between(tpos.z,zmin,zmax) then
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return true
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end
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return false
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end
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-- Helper function for converting a MC probability to MT, with
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-- regards to MapBlocks.
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-- Some MC generated structures are generated on per-chunk
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@ -214,23 +244,6 @@ local function generate_clay(minp, maxp, blockseed, voxelmanip_data, voxelmanip_
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return lvm_used
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end
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local function generate_end_exit_portal(pos)
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local obj = minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon")
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if obj then
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local dragon_entity = obj:get_luaentity()
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dragon_entity._initial = true
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dragon_entity._portal_pos = pos
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else
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minetest.log("error", "[mcl_mapgen_core] ERROR! Ender dragon doesn't want to spawn")
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end
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mcl_structures.call_struct(pos, "end_exit_portal")
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end
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local function generate_structures(minp, maxp, blockseed, biomemap)
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-- End exit portal
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end
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-- Buffers for LuaVoxelManip
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-- local lvm_buffer = {}
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-- local lvm_buffer_param2 = {}
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@ -710,28 +723,6 @@ local function end_basic(vm, data, data2, emin, emax, area, minp, maxp, blocksee
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end
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end
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end
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-- Obsidian spawn platform
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if minp.y <= mcl_vars.mg_end_platform_pos.y and maxp.y >= mcl_vars.mg_end_platform_pos.y and
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minp.x <= mcl_vars.mg_end_platform_pos.x and maxp.x >= mcl_vars.mg_end_platform_pos.z and
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minp.z <= mcl_vars.mg_end_platform_pos.z and maxp.z >= mcl_vars.mg_end_platform_pos.z then
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--local pos1 = {x = math.max(minp.x, mcl_vars.mg_end_platform_pos.x-2), y = math.max(minp.y, mcl_vars.mg_end_platform_pos.y), z = math.max(minp.z, mcl_vars.mg_end_platform_pos.z-2)}
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--local pos2 = {x = math.min(maxp.x, mcl_vars.mg_end_platform_pos.x+2), y = math.min(maxp.y, mcl_vars.mg_end_platform_pos.y+2), z = math.min(maxp.z, mcl_vars.mg_end_platform_pos.z+2)}
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for x=math.max(minp.x, mcl_vars.mg_end_platform_pos.x-2), math.min(maxp.x, mcl_vars.mg_end_platform_pos.x+2) do
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for z=math.max(minp.z, mcl_vars.mg_end_platform_pos.z-2), math.min(maxp.z, mcl_vars.mg_end_platform_pos.z+2) do
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for y=math.max(minp.y, mcl_vars.mg_end_platform_pos.y), math.min(maxp.y, mcl_vars.mg_end_platform_pos.y+2) do
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local p_pos = area:index(x, y, z)
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if y == mcl_vars.mg_end_platform_pos.y then
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data[p_pos] = c_obsidian
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else
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data[p_pos] = c_air
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end
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end
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end
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end
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lvm_used = true
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end
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-- Final hackery: Set sun light level in the End.
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-- -26912 is at a mapchunk border.
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vm:set_lighting({day=15, night=15})
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@ -746,24 +737,12 @@ local function end_basic(vm, data, data2, emin, emax, area, minp, maxp, blocksee
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end
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local function end_node(minp, maxp, blockseed)
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if minp.y <= END_EXIT_PORTAL_POS.y and maxp.y >= END_EXIT_PORTAL_POS.y and
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minp.x <= END_EXIT_PORTAL_POS.x and maxp.x >= END_EXIT_PORTAL_POS.x and
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minp.z <= END_EXIT_PORTAL_POS.z and maxp.z >= END_EXIT_PORTAL_POS.z then
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for y=maxp.y, minp.y, -1 do
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local p = {x=END_EXIT_PORTAL_POS.x, y=y, z=END_EXIT_PORTAL_POS.z}
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if minetest.get_node(p).name == "mcl_end:end_stone" then
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generate_end_exit_portal(p)
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return
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end
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end
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generate_end_exit_portal(END_EXIT_PORTAL_POS)
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end
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end
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mcl_mapgen_core.register_generator("main", basic, nil, 1, true)
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mcl_mapgen_core.register_generator("end_fixes", end_basic, end_node, 20, true)
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mcl_mapgen_core.register_generator("end_fixes", end_basic, nil, 20, true)
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if mg_name ~= "v6" then
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mcl_mapgen_core.register_generator("block_fixes", block_fixes, nil, 5, true)
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end
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mcl_mapgen_core.register_generator("structures",nil, function(minp, maxp, blockseed)
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local gennotify = minetest.get_mapgen_object("gennotify")
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@ -771,8 +750,8 @@ mcl_mapgen_core.register_generator("structures",nil, function(minp, maxp, blocks
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local has = false
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local poshash = minetest.hash_node_position(minp)
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for _,struct in pairs(mcl_structures.registered_structures) do
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local pr = PseudoRandom(blockseed + 42)
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if struct.deco_id then
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local pr = PseudoRandom(blockseed + 42)
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for _, pos in pairs(gennotify["decoration#"..struct.deco_id] or {}) do
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local realpos = vector.offset(pos,0,1,0)
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minetest.remove_node(realpos)
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@ -781,6 +760,12 @@ mcl_mapgen_core.register_generator("structures",nil, function(minp, maxp, blocks
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has=true
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end
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end
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elseif struct.static_pos then
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for _,p in pairs(struct.static_pos) do
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if in_cube(p,minp,maxp) then
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mcl_structures.place_structure(p,struct,pr,blockseed)
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end
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end
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end
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end
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end, 100, true)
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@ -201,28 +201,31 @@ function mcl_structures.register_structure(name,def,nospawn) --nospawn means it
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sbgroups.structblock = nil
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sbgroups.structblock_lbm = 1
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else
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minetest.register_on_mods_loaded(function() --make sure all previous decorations and biomes have been registered
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def.deco = minetest.register_decoration({
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name = "mcl_structures:deco_"..name,
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decoration = structblock,
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deco_type = "simple",
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place_on = def.place_on,
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spawn_by = def.spawn_by,
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num_spawn_by = def.num_spawn_by,
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sidelen = 80,
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fill_ratio = def.fill_ratio,
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noise_params = def.noise_params,
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flags = flags,
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biomes = def.biomes,
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y_max = def.y_max,
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y_min = def.y_min
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})
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minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups})
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def.structblock = structblock
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def.deco_id = minetest.get_decoration_id("mcl_structures:deco_"..name)
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minetest.set_gen_notify({decoration=true}, { def.deco_id })
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--catching of gennotify happens in mcl_mapgen_core
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end)
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if def.place_on then
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minetest.register_on_mods_loaded(function() --make sure all previous decorations and biomes have been registered
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def.deco = minetest.register_decoration({
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name = "mcl_structures:deco_"..name,
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decoration = structblock,
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deco_type = "simple",
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place_on = def.place_on,
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spawn_by = def.spawn_by,
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num_spawn_by = def.num_spawn_by,
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sidelen = 80,
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fill_ratio = def.fill_ratio,
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noise_params = def.noise_params,
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flags = flags,
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biomes = def.biomes,
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y_max = def.y_max,
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y_min = def.y_min
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})
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minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups})
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def.structblock = structblock
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def.deco_id = minetest.get_decoration_id("mcl_structures:deco_"..name)
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minetest.set_gen_notify({decoration=true}, { def.deco_id })
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--catching of gennotify happens in mcl_mapgen_core
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end)
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end
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end
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mcl_structures.registered_structures[name] = def
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end
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29
mods/MAPGEN/mcl_structures/end_spawn.lua
Normal file
29
mods/MAPGEN/mcl_structures/end_spawn.lua
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@ -0,0 +1,29 @@
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local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local modpath = minetest.get_modpath(modname)
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mcl_structures.register_structure("end_spawn_obsidian_platform",{
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static_pos ={mcl_vars.mg_end_platform_pos},
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place_func = function(pos,def,pr)
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local nn = minetest.find_nodes_in_area(vector.offset(pos,-2,0,-2),vector.offset(pos,2,0,2),{"air","mcl_end:end_stone"})
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minetest.bulk_set_node(nn,{name="mcl_core:obsidian"})
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end,
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})
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mcl_structures.register_structure("end_exit_portal",{
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static_pos = { mcl_vars.mg_end_exit_portal_pos },
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filenames = {
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modpath.."/schematics/mcl_structures_end_exit_portal.mts"
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},
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after_place = function(pos,def,pr)
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local nn = minetest.find_nodes_in_area(vector.offset(pos,-5,-1,-5),vector.offset(pos,5,5,5),{"mcl_end:portal_end"})
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minetest.bulk_set_node(nn,{name="air"})
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end
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})
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mcl_structures.register_structure("end_exit_portal_open",{
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--static_pos = { mcl_vars.mg_end_exit_portal_pos },
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filenames = {
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modpath.."/schematics/mcl_structures_end_exit_portal.mts"
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},
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})
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@ -81,28 +81,13 @@ function mcl_structures.call_struct(pos, struct_style, rotation, pr)
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if not rotation then
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rotation = "random"
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end
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if struct_style == "end_exit_portal" then
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return mcl_structures.generate_end_exit_portal(pos, rotation)
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elseif struct_style == "end_exit_portal_open" then
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return mcl_structures.generate_end_exit_portal_open(pos, rotation)
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elseif struct_style == "end_gateway_portal" then
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if struct_style == "end_gateway_portal" then
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return mcl_structures.generate_end_gateway_portal(pos, rotation)
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elseif struct_style == "end_portal_shrine" then
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return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
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end
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end
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function mcl_structures.generate_end_exit_portal(pos, rot)
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local path = modpath.."/schematics/mcl_structures_end_exit_portal.mts"
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return mcl_structures.place_schematic(pos, path, rot or "0", {["mcl_portals:portal_end"] = "air"}, true)
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end
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function mcl_structures.generate_end_exit_portal_open(pos, rot)
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local path = modpath.."/schematics/mcl_structures_end_exit_portal.mts"
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return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
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end
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function mcl_structures.generate_end_gateway_portal(pos, rot)
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local path = modpath.."/schematics/mcl_structures_end_gateway_portal.mts"
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return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
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@ -247,6 +232,7 @@ dofile(modpath.."/woodland_mansion.lua")
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dofile(modpath.."/ruined_portal.lua")
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dofile(modpath.."/geode.lua")
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dofile(modpath.."/pillager_outpost.lua")
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dofile(modpath.."/end_spawn.lua")
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mcl_structures.register_structure("desert_well",{
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@ -310,7 +296,7 @@ mcl_structures.register_structure("ice_spike_large",{
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-- Debug command
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minetest.register_chatcommand("spawnstruct", {
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params = "end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon",
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params = "end_gateway_portal | end_portal_shrine | nether_portal | dungeon",
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description = S("Generate a pre-defined structure near your position."),
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privs = {debug = true},
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func = function(name, param)
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@ -324,11 +310,7 @@ minetest.register_chatcommand("spawnstruct", {
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local pr = PseudoRandom(pos.x+pos.y+pos.z)
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local errord = false
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local message = S("Structure placed.")
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if param == "end_exit_portal" then
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mcl_structures.generate_end_exit_portal(pos, rot, pr)
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elseif param == "end_exit_portal_open" then
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mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
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elseif param == "end_gateway_portal" then
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if param == "end_gateway_portal" then
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mcl_structures.generate_end_gateway_portal(pos, rot, pr)
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elseif param == "end_portal_shrine" then
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mcl_structures.generate_end_portal_shrine(pos, rot, pr)
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