Exit portal and spawn platform -> mcl_structures

This commit is contained in:
cora 2022-09-10 21:39:56 +02:00 committed by Gitea
parent 52c4a7dc28
commit 1d942e9946
6 changed files with 100 additions and 101 deletions

@ -163,6 +163,7 @@ mcl_vars.mg_end_min = -27073 -- Carefully chosen to be at a mapchunk border
mcl_vars.mg_end_max_official = mcl_vars.mg_end_min + minecraft_height_limit mcl_vars.mg_end_max_official = mcl_vars.mg_end_min + minecraft_height_limit
mcl_vars.mg_end_max = mcl_vars.mg_overworld_min - 2000 mcl_vars.mg_end_max = mcl_vars.mg_overworld_min - 2000
mcl_vars.mg_end_platform_pos = { x = 100, y = mcl_vars.mg_end_min + 74, z = 0 } mcl_vars.mg_end_platform_pos = { x = 100, y = mcl_vars.mg_end_min + 74, z = 0 }
mcl_vars.mg_end_exit_portal_pos = vector.new(-3, mcl_vars.mg_end_min + 72, -3)
-- Realm barrier used to safely separate the End from the void below the Overworld -- Realm barrier used to safely separate the End from the void below the Overworld
mcl_vars.mg_realm_barrier_overworld_end_max = mcl_vars.mg_end_max mcl_vars.mg_realm_barrier_overworld_end_max = mcl_vars.mg_end_max

@ -3215,7 +3215,6 @@ local function register_decorations()
flags = "place_center_x, place_center_z", flags = "place_center_x, place_center_z",
rotation = "random", rotation = "random",
}) })
-- Spruce -- Spruce
local function quick_spruce(seed, offset, sprucename, biomes, y) local function quick_spruce(seed, offset, sprucename, biomes, y)
if not y then if not y then

@ -118,6 +118,36 @@ if string.len(mg_flags_str) > 0 then
end end
minetest.set_mapgen_setting("mg_flags", mg_flags_str, true) minetest.set_mapgen_setting("mg_flags", mg_flags_str, true)
local function between(x, y, z) -- x is between y and z (inclusive)
return y <= x and x <= z
end
local function in_cube(tpos,wpos1,wpos2)
local xmax=wpos2.x
local xmin=wpos1.x
local ymax=wpos2.y
local ymin=wpos1.y
local zmax=wpos2.z
local zmin=wpos1.z
if wpos1.x > wpos2.x then
xmax=wpos1.x
xmin=wpos2.x
end
if wpos1.y > wpos2.y then
ymax=wpos1.y
ymin=wpos2.y
end
if wpos1.z > wpos2.z then
zmax=wpos1.z
zmin=wpos2.z
end
if between(tpos.x,xmin,xmax) and between(tpos.y,ymin,ymax) and between(tpos.z,zmin,zmax) then
return true
end
return false
end
-- Helper function for converting a MC probability to MT, with -- Helper function for converting a MC probability to MT, with
-- regards to MapBlocks. -- regards to MapBlocks.
-- Some MC generated structures are generated on per-chunk -- Some MC generated structures are generated on per-chunk
@ -214,23 +244,6 @@ local function generate_clay(minp, maxp, blockseed, voxelmanip_data, voxelmanip_
return lvm_used return lvm_used
end end
local function generate_end_exit_portal(pos)
local obj = minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon")
if obj then
local dragon_entity = obj:get_luaentity()
dragon_entity._initial = true
dragon_entity._portal_pos = pos
else
minetest.log("error", "[mcl_mapgen_core] ERROR! Ender dragon doesn't want to spawn")
end
mcl_structures.call_struct(pos, "end_exit_portal")
end
local function generate_structures(minp, maxp, blockseed, biomemap)
-- End exit portal
end
-- Buffers for LuaVoxelManip -- Buffers for LuaVoxelManip
-- local lvm_buffer = {} -- local lvm_buffer = {}
-- local lvm_buffer_param2 = {} -- local lvm_buffer_param2 = {}
@ -710,28 +723,6 @@ local function end_basic(vm, data, data2, emin, emax, area, minp, maxp, blocksee
end end
end end
end end
-- Obsidian spawn platform
if minp.y <= mcl_vars.mg_end_platform_pos.y and maxp.y >= mcl_vars.mg_end_platform_pos.y and
minp.x <= mcl_vars.mg_end_platform_pos.x and maxp.x >= mcl_vars.mg_end_platform_pos.z and
minp.z <= mcl_vars.mg_end_platform_pos.z and maxp.z >= mcl_vars.mg_end_platform_pos.z then
--local pos1 = {x = math.max(minp.x, mcl_vars.mg_end_platform_pos.x-2), y = math.max(minp.y, mcl_vars.mg_end_platform_pos.y), z = math.max(minp.z, mcl_vars.mg_end_platform_pos.z-2)}
--local pos2 = {x = math.min(maxp.x, mcl_vars.mg_end_platform_pos.x+2), y = math.min(maxp.y, mcl_vars.mg_end_platform_pos.y+2), z = math.min(maxp.z, mcl_vars.mg_end_platform_pos.z+2)}
for x=math.max(minp.x, mcl_vars.mg_end_platform_pos.x-2), math.min(maxp.x, mcl_vars.mg_end_platform_pos.x+2) do
for z=math.max(minp.z, mcl_vars.mg_end_platform_pos.z-2), math.min(maxp.z, mcl_vars.mg_end_platform_pos.z+2) do
for y=math.max(minp.y, mcl_vars.mg_end_platform_pos.y), math.min(maxp.y, mcl_vars.mg_end_platform_pos.y+2) do
local p_pos = area:index(x, y, z)
if y == mcl_vars.mg_end_platform_pos.y then
data[p_pos] = c_obsidian
else
data[p_pos] = c_air
end
end
end
end
lvm_used = true
end
-- Final hackery: Set sun light level in the End. -- Final hackery: Set sun light level in the End.
-- -26912 is at a mapchunk border. -- -26912 is at a mapchunk border.
vm:set_lighting({day=15, night=15}) vm:set_lighting({day=15, night=15})
@ -746,24 +737,12 @@ local function end_basic(vm, data, data2, emin, emax, area, minp, maxp, blocksee
end end
local function end_node(minp, maxp, blockseed)
if minp.y <= END_EXIT_PORTAL_POS.y and maxp.y >= END_EXIT_PORTAL_POS.y and
minp.x <= END_EXIT_PORTAL_POS.x and maxp.x >= END_EXIT_PORTAL_POS.x and
minp.z <= END_EXIT_PORTAL_POS.z and maxp.z >= END_EXIT_PORTAL_POS.z then
for y=maxp.y, minp.y, -1 do
local p = {x=END_EXIT_PORTAL_POS.x, y=y, z=END_EXIT_PORTAL_POS.z}
if minetest.get_node(p).name == "mcl_end:end_stone" then
generate_end_exit_portal(p)
return
end
end
generate_end_exit_portal(END_EXIT_PORTAL_POS)
end
end
mcl_mapgen_core.register_generator("main", basic, nil, 1, true) mcl_mapgen_core.register_generator("main", basic, nil, 1, true)
mcl_mapgen_core.register_generator("end_fixes", end_basic, end_node, 20, true) mcl_mapgen_core.register_generator("end_fixes", end_basic, nil, 20, true)
if mg_name ~= "v6" then
mcl_mapgen_core.register_generator("block_fixes", block_fixes, nil, 5, true)
end
mcl_mapgen_core.register_generator("structures",nil, function(minp, maxp, blockseed) mcl_mapgen_core.register_generator("structures",nil, function(minp, maxp, blockseed)
local gennotify = minetest.get_mapgen_object("gennotify") local gennotify = minetest.get_mapgen_object("gennotify")
@ -771,8 +750,8 @@ mcl_mapgen_core.register_generator("structures",nil, function(minp, maxp, blocks
local has = false local has = false
local poshash = minetest.hash_node_position(minp) local poshash = minetest.hash_node_position(minp)
for _,struct in pairs(mcl_structures.registered_structures) do for _,struct in pairs(mcl_structures.registered_structures) do
if struct.deco_id then
local pr = PseudoRandom(blockseed + 42) local pr = PseudoRandom(blockseed + 42)
if struct.deco_id then
for _, pos in pairs(gennotify["decoration#"..struct.deco_id] or {}) do for _, pos in pairs(gennotify["decoration#"..struct.deco_id] or {}) do
local realpos = vector.offset(pos,0,1,0) local realpos = vector.offset(pos,0,1,0)
minetest.remove_node(realpos) minetest.remove_node(realpos)
@ -781,6 +760,12 @@ mcl_mapgen_core.register_generator("structures",nil, function(minp, maxp, blocks
has=true has=true
end end
end end
elseif struct.static_pos then
for _,p in pairs(struct.static_pos) do
if in_cube(p,minp,maxp) then
mcl_structures.place_structure(p,struct,pr,blockseed)
end
end
end end
end end
end, 100, true) end, 100, true)

@ -201,6 +201,7 @@ function mcl_structures.register_structure(name,def,nospawn) --nospawn means it
sbgroups.structblock = nil sbgroups.structblock = nil
sbgroups.structblock_lbm = 1 sbgroups.structblock_lbm = 1
else else
if def.place_on then
minetest.register_on_mods_loaded(function() --make sure all previous decorations and biomes have been registered minetest.register_on_mods_loaded(function() --make sure all previous decorations and biomes have been registered
def.deco = minetest.register_decoration({ def.deco = minetest.register_decoration({
name = "mcl_structures:deco_"..name, name = "mcl_structures:deco_"..name,
@ -217,6 +218,7 @@ function mcl_structures.register_structure(name,def,nospawn) --nospawn means it
y_max = def.y_max, y_max = def.y_max,
y_min = def.y_min y_min = def.y_min
}) })
minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups}) minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups})
def.structblock = structblock def.structblock = structblock
def.deco_id = minetest.get_decoration_id("mcl_structures:deco_"..name) def.deco_id = minetest.get_decoration_id("mcl_structures:deco_"..name)
@ -224,6 +226,7 @@ function mcl_structures.register_structure(name,def,nospawn) --nospawn means it
--catching of gennotify happens in mcl_mapgen_core --catching of gennotify happens in mcl_mapgen_core
end) end)
end end
end
mcl_structures.registered_structures[name] = def mcl_structures.registered_structures[name] = def
end end

@ -0,0 +1,29 @@
local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
local modpath = minetest.get_modpath(modname)
mcl_structures.register_structure("end_spawn_obsidian_platform",{
static_pos ={mcl_vars.mg_end_platform_pos},
place_func = function(pos,def,pr)
local nn = minetest.find_nodes_in_area(vector.offset(pos,-2,0,-2),vector.offset(pos,2,0,2),{"air","mcl_end:end_stone"})
minetest.bulk_set_node(nn,{name="mcl_core:obsidian"})
end,
})
mcl_structures.register_structure("end_exit_portal",{
static_pos = { mcl_vars.mg_end_exit_portal_pos },
filenames = {
modpath.."/schematics/mcl_structures_end_exit_portal.mts"
},
after_place = function(pos,def,pr)
local nn = minetest.find_nodes_in_area(vector.offset(pos,-5,-1,-5),vector.offset(pos,5,5,5),{"mcl_end:portal_end"})
minetest.bulk_set_node(nn,{name="air"})
end
})
mcl_structures.register_structure("end_exit_portal_open",{
--static_pos = { mcl_vars.mg_end_exit_portal_pos },
filenames = {
modpath.."/schematics/mcl_structures_end_exit_portal.mts"
},
})

@ -81,28 +81,13 @@ function mcl_structures.call_struct(pos, struct_style, rotation, pr)
if not rotation then if not rotation then
rotation = "random" rotation = "random"
end end
if struct_style == "end_exit_portal" then if struct_style == "end_gateway_portal" then
return mcl_structures.generate_end_exit_portal(pos, rotation)
elseif struct_style == "end_exit_portal_open" then
return mcl_structures.generate_end_exit_portal_open(pos, rotation)
elseif struct_style == "end_gateway_portal" then
return mcl_structures.generate_end_gateway_portal(pos, rotation) return mcl_structures.generate_end_gateway_portal(pos, rotation)
elseif struct_style == "end_portal_shrine" then elseif struct_style == "end_portal_shrine" then
return mcl_structures.generate_end_portal_shrine(pos, rotation, pr) return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
end end
end end
function mcl_structures.generate_end_exit_portal(pos, rot)
local path = modpath.."/schematics/mcl_structures_end_exit_portal.mts"
return mcl_structures.place_schematic(pos, path, rot or "0", {["mcl_portals:portal_end"] = "air"}, true)
end
function mcl_structures.generate_end_exit_portal_open(pos, rot)
local path = modpath.."/schematics/mcl_structures_end_exit_portal.mts"
return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
end
function mcl_structures.generate_end_gateway_portal(pos, rot) function mcl_structures.generate_end_gateway_portal(pos, rot)
local path = modpath.."/schematics/mcl_structures_end_gateway_portal.mts" local path = modpath.."/schematics/mcl_structures_end_gateway_portal.mts"
return mcl_structures.place_schematic(pos, path, rot or "0", nil, true) return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
@ -247,6 +232,7 @@ dofile(modpath.."/woodland_mansion.lua")
dofile(modpath.."/ruined_portal.lua") dofile(modpath.."/ruined_portal.lua")
dofile(modpath.."/geode.lua") dofile(modpath.."/geode.lua")
dofile(modpath.."/pillager_outpost.lua") dofile(modpath.."/pillager_outpost.lua")
dofile(modpath.."/end_spawn.lua")
mcl_structures.register_structure("desert_well",{ mcl_structures.register_structure("desert_well",{
@ -310,7 +296,7 @@ mcl_structures.register_structure("ice_spike_large",{
-- Debug command -- Debug command
minetest.register_chatcommand("spawnstruct", { minetest.register_chatcommand("spawnstruct", {
params = "end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon", params = "end_gateway_portal | end_portal_shrine | nether_portal | dungeon",
description = S("Generate a pre-defined structure near your position."), description = S("Generate a pre-defined structure near your position."),
privs = {debug = true}, privs = {debug = true},
func = function(name, param) func = function(name, param)
@ -324,11 +310,7 @@ minetest.register_chatcommand("spawnstruct", {
local pr = PseudoRandom(pos.x+pos.y+pos.z) local pr = PseudoRandom(pos.x+pos.y+pos.z)
local errord = false local errord = false
local message = S("Structure placed.") local message = S("Structure placed.")
if param == "end_exit_portal" then if param == "end_gateway_portal" then
mcl_structures.generate_end_exit_portal(pos, rot, pr)
elseif param == "end_exit_portal_open" then
mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
elseif param == "end_gateway_portal" then
mcl_structures.generate_end_gateway_portal(pos, rot, pr) mcl_structures.generate_end_gateway_portal(pos, rot, pr)
elseif param == "end_portal_shrine" then elseif param == "end_portal_shrine" then
mcl_structures.generate_end_portal_shrine(pos, rot, pr) mcl_structures.generate_end_portal_shrine(pos, rot, pr)