mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-05 07:13:51 +01:00
Fix some PseudRandom weirdness in mcl_structures
This commit is contained in:
parent
1cb142ec5f
commit
1df3d0e42b
@ -15,6 +15,10 @@ mcl_structures.get_struct = function(file)
|
|||||||
return allnode
|
return allnode
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local mapseed = tonumber(minetest.get_mapgen_setting("seed"))
|
||||||
|
-- Random number generator for all generated structures
|
||||||
|
local pr = PseudoRandom(mapseed)
|
||||||
|
|
||||||
-- Call on_construct on pos.
|
-- Call on_construct on pos.
|
||||||
-- Useful to init chests from formspec.
|
-- Useful to init chests from formspec.
|
||||||
local init_node_construct = function(pos)
|
local init_node_construct = function(pos)
|
||||||
@ -171,8 +175,6 @@ mcl_structures.generate_igloo_basement = function(pos, orientation)
|
|||||||
else
|
else
|
||||||
return success
|
return success
|
||||||
end
|
end
|
||||||
-- FIXME: Use better seeding
|
|
||||||
local pr = PseudoRandom(math.random(0, 4294967295))
|
|
||||||
local size = {x=9,y=5,z=7}
|
local size = {x=9,y=5,z=7}
|
||||||
local lootitems = mcl_loot.get_multi_loot({
|
local lootitems = mcl_loot.get_multi_loot({
|
||||||
{
|
{
|
||||||
@ -277,8 +279,6 @@ mcl_structures.generate_end_portal_shrine = function(pos)
|
|||||||
|
|
||||||
-- Shuffle stone brick types
|
-- Shuffle stone brick types
|
||||||
local bricks = minetest.find_nodes_in_area(area_start, area_end, "mcl_core:stonebrick")
|
local bricks = minetest.find_nodes_in_area(area_start, area_end, "mcl_core:stonebrick")
|
||||||
-- FIXME: Use better seeding
|
|
||||||
local pr = PseudoRandom(math.random(0, 4294967295))
|
|
||||||
for b=1, #bricks do
|
for b=1, #bricks do
|
||||||
local r_bricktype = pr:next(1, 100)
|
local r_bricktype = pr:next(1, 100)
|
||||||
local r_infested = pr:next(1, 100)
|
local r_infested = pr:next(1, 100)
|
||||||
@ -368,10 +368,7 @@ mcl_structures.generate_desert_temple = function(pos)
|
|||||||
local chests = minetest.find_nodes_in_area({x=newpos.x-size.x, y=newpos.y, z=newpos.z-size.z}, vector.add(newpos, size), "mcl_chests:chest")
|
local chests = minetest.find_nodes_in_area({x=newpos.x-size.x, y=newpos.y, z=newpos.z-size.z}, vector.add(newpos, size), "mcl_chests:chest")
|
||||||
|
|
||||||
-- Add desert temple loot into chests
|
-- Add desert temple loot into chests
|
||||||
-- FIXME: Use better seeding
|
|
||||||
local pr = PseudoRandom(math.random(0, 4294967295))
|
|
||||||
for c=1, #chests do
|
for c=1, #chests do
|
||||||
-- FIXME: Use better seeding
|
|
||||||
local lootitems = mcl_loot.get_multi_loot({
|
local lootitems = mcl_loot.get_multi_loot({
|
||||||
{
|
{
|
||||||
stacks_min = 2,
|
stacks_min = 2,
|
||||||
|
Loading…
Reference in New Issue
Block a user