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Fixed "mcl_crimson_mcl_crimson" issue.
Fixed colors.json stupidity.
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ef30646788
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@ -277,7 +277,7 @@ minetest.register_node("mcl_crimson:warped_roots", {
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description = S("Warped Roots"),
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drawtype = "plantlike",
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tiles = { "mcl_crimson_warped_roots.png" },
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inventory_image = "mcl_crimson_mcl_crimson_warped_roots.png",
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inventory_image = "mcl_crimson_warped_roots.png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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@ -296,13 +296,13 @@ minetest.register_node("mcl_crimson:warped_roots", {
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mcl_flowerpots.register_potted_flower("mcl_crimson:warped_roots", {
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name = "warped roots",
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desc = S("Warped Roots"),
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image = "mcl_crimson_mcl_crimson_warped_roots.png",
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image = "mcl_crimson_warped_roots.png",
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})
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minetest.register_node("mcl_crimson:warped_wart_block", {
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description = S("Warped Wart Block"),
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tiles = {"mcl_crimson_mcl_crimson_warped_stem_stripped_side.png"},
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tiles = {"mcl_crimson_warped_stem_stripped_side.png"},
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groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1, compostability = 85},
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_mcl_hardness = 1,
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sounds = mcl_sounds.node_sound_leaves_defaults({
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@ -714,7 +714,7 @@ mcl_doors:register_trapdoor("mcl_crimson:warped_trapdoor", {
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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tile_front = "mcl_crimson_warped_trapdoor.png",
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tile_side = "mcl_crimson_mcl_crimson_warped_hyphae_wood.png",
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tile_side = "mcl_crimson_warped_hyphae_wood.png",
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wield_image = "mcl_crimson_warped_trapdoor.png",
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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@ -10204,4 +10204,4 @@
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255,
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255
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]
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}
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}
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