Make stuck arrows stop processing all other behaviors

This commit is contained in:
teknomunk 2024-11-17 19:45:51 -06:00
parent 4cbc58ab97
commit 201476d109

@ -333,7 +333,8 @@ function mod.sticks(self, dtime, entity_def, projectile_def)
-- Stuck handling
if self._stuck then
return stuck_on_step(self, dtime, entity_def, projectile_def)
stuck_on_step(self, dtime, entity_def, projectile_def)
return true
end
end