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Add TNT explosion damage exhaust
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@ -1,4 +1,5 @@
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mcl_core
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mcl_sounds
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mcl_fire
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mcl_hunger
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doc_identifier?
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@ -24,8 +24,9 @@ local function do_tnt_physics(tnt_np,tntr)
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if v ~= nil then
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obj:setvelocity({x=(p.x - tnt_np.x) + (tntr / 4) + v.x, y=(p.y - tnt_np.y) + (tntr / 2) + v.y, z=(p.z - tnt_np.z) + (tntr / 4) + v.z})
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else
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if obj:get_player_name() ~= nil then
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if obj:is_player() ~= nil then
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obj:set_hp(obj:get_hp() - 1)
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mcl_hunger.exhaust(obj:get_player_name(), mcl_hunger.EXHAUST_DAMAGE)
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end
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end
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end
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