Constructing double chest part checks for neighbor

... and reverts to single chest if none found. Required for piston stuff.
This commit is contained in:
Wuzzy 2019-03-09 06:09:52 +01:00
parent c6efa8a626
commit 225930a2c7

@ -204,6 +204,15 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
drop = drop,
is_ground_content = false,
sounds = mcl_sounds.node_sound_wood_defaults(),
on_construct = function(pos)
local n = minetest.get_node(pos)
local param2 = n.param2
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_right" then
n.name = "mcl_chests:"..basename
minetest.swap_node(pos, n)
end
end,
on_destruct = function(pos)
local n = minetest.get_node(pos)
if n.name == "mcl_chests:"..basename then
@ -328,6 +337,15 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
drop = drop,
is_ground_content = false,
sounds = mcl_sounds.node_sound_wood_defaults(),
on_construct = function(pos)
local n = minetest.get_node(pos)
local param2 = n.param2
local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_left" then
n.name = "mcl_chests:"..basename
minetest.swap_node(pos, n)
end
end,
on_destruct = function(pos)
local n = minetest.get_node(pos)
if n.name == "mcl_chests:"..basename then