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Don't decrease hunger if saturation down from < 1
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@ -150,8 +150,7 @@ function mcl_hunger.exhaust(playername, increase)
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if mcl_hunger.saturation[playername] > 0.0 then
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if mcl_hunger.saturation[playername] > 0.0 then
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mcl_hunger.saturation[playername] = math.max(mcl_hunger.saturation[playername] - 1.0, 0.0)
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mcl_hunger.saturation[playername] = math.max(mcl_hunger.saturation[playername] - 1.0, 0.0)
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satuchanged = true
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satuchanged = true
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end
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elseif mcl_hunger.saturation[playername] < 0.0001 then
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if mcl_hunger.saturation[playername] < 0.0001 then
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h = mcl_hunger.get_hunger_raw(player)
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h = mcl_hunger.get_hunger_raw(player)
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h = h-1
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h = h-1
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mcl_hunger.hunger[playername] = h
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mcl_hunger.hunger[playername] = h
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