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Using mcl_vars
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@ -1,11 +1,5 @@
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mcl_util = {}
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local MAPGEN_LIMIT = 31000
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function mcl_util.get_mapgen_limit()
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return MAPGEN_LIMIT
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end
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-- Updates all values in t using values from to*.
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function table.update(t, ...)
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for _, to in ipairs {...} do
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@ -24,8 +24,8 @@ local spawn_protected = minetest.settings:get_bool("mobs_spawn_protected") ~= fa
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local mobs_debug = minetest.settings:get_bool("mobs_debug", false) -- Shows helpful debug info above each mob
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local spawn_logging = minetest.settings:get_bool("mcl_logging_mobs_spawn",true)
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local MAPGEN_LIMIT = mcl_util.get_mapgen_limit()
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local MAPGEN_MOB_LIMIT = mcl_util.get_mapgen_limit() - 100
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local MAPGEN_LIMIT = mcl_vars.mapgen_limit
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local MAPGEN_MOB_LIMIT = MAPGEN_LIMIT - 90
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-- 30927 seems to be the edge of the world, so could be closer, but this is safer
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