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prevent player from gaining too much speed by pitching down and spamming jump
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parent
22d296e898
commit
25491b3882
@ -283,7 +283,7 @@ minetest.register_globalstep(function(dtime)
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local elytra = mcl_playerplus.elytra[player]
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local elytra = mcl_playerplus.elytra[player]
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if not elytra.active then
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if not elytra.active then
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elytra.speed = 2
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elytra.speed = 0
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end
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end
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local is_just_jumped = control.jump and not mcl_playerplus.is_pressing_jump[name] and not elytra.active
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local is_just_jumped = control.jump and not mcl_playerplus.is_pressing_jump[name] and not elytra.active
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@ -295,7 +295,7 @@ minetest.register_globalstep(function(dtime)
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local block_below2 = minetest.get_node(vector.offset(fly_pos, 0, -1.9, 0)).name
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local block_below2 = minetest.get_node(vector.offset(fly_pos, 0, -1.9, 0)).name
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if minetest.registered_nodes[block_below].walkable
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if minetest.registered_nodes[block_below].walkable
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or minetest.registered_nodes[block_below2].walkable then
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or minetest.registered_nodes[block_below2].walkable then
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elytra.speed = 1.5
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elytra.speed = 1
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end
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end
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end
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end
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