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Add bookshelves and anvils as structure constructed nodes
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parent
20ca34233c
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@ -17,6 +17,7 @@ mcl_structures.register_structure("pillager_outpost",{
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y_max = mcl_vars.mg_overworld_max,
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y_min = 1,
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biomes = { "Desert", "Plains", "Savanna", "IcePlains", "Taiga" },
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construct_nodes = {"mcl_anvils:anvil_damage_2"},
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filenames = {
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modpath.."/schematics/mcl_structures_pillager_outpost.mts",
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modpath.."/schematics/mcl_structures_pillager_outpost_2.mts"
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@ -67,7 +68,12 @@ mcl_structures.register_structure("pillager_outpost",{
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mcl_structures.spawn_mobs("mobs_mc:pillager",spawnon,p1,p2,pr,5)
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mcl_structures.spawn_mobs("mobs_mc:parrot",{"mesecons_pressureplates:pressure_plate_stone_off"},p1,p2,pr,3)
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mcl_structures.spawn_mobs("mobs_mc:iron_golem",{"mesecons_button:button_stone_off"},p1,p2,pr,1)
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mcl_structures.construct_nodes(p1,p2,{"group:wall"})
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for _,n in pairs(minetest.find_nodes_in_area(p1,p2,{"group:wall"})) do
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local def = minetest.registered_nodes[minetest.get_node(n).name:gsub("_%d+$","")]
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if def and def.on_construct then
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def.on_construct(n)
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end
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end
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end
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})
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@ -20,7 +20,7 @@ mcl_structures.register_structure("woodland_cabin",{
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modpath.."/schematics/mcl_structures_woodland_cabin.mts",
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modpath.."/schematics/mcl_structures_woodland_outpost.mts",
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},
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construct_nodes = {"mcl_barrels:barrel_closed"},
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construct_nodes = {"mcl_barrels:barrel_closed","mcl_books:bookshelf"},
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after_place = function(p,def,pr)
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local p1=vector.offset(p,-def.sidelen,-1,-def.sidelen)
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local p2=vector.offset(p,def.sidelen,def.sidelen,def.sidelen)
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