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Fix mobs always dropping cooked loot
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@ -785,7 +785,7 @@ local check_for_death = function(self, cause, cmi_cause)
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wielditem = puncher:get_wielded_item()
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end
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end
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local cooked = mcl_burning.is_burning(self.object) or mcl_enchanting.get_enchantment(wielditem, "fire_aspect")
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local cooked = mcl_burning.is_burning(self.object) or mcl_enchanting.has_enchantment(wielditem, "fire_aspect")
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local looting = mcl_enchanting.get_enchantment(wielditem, "looting")
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item_drop(self, cooked, looting)
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end
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