Rename portal node metadata

This commit is contained in:
Wuzzy 2017-08-17 03:43:26 +02:00
parent 6018f0c7cd
commit 29873b96c1
2 changed files with 34 additions and 26 deletions

@ -20,8 +20,8 @@ local portal_frame = "mcl_nether:quartz_block"
local destroy_portal = function(pos)
-- Deactivate Nether portal
local meta = minetest.get_meta(pos)
local p1 = minetest.string_to_pos(meta:get_string("p1"))
local p2 = minetest.string_to_pos(meta:get_string("p2"))
local p1 = minetest.string_to_pos(meta:get_string("portal_frame1"))
local p2 = minetest.string_to_pos(meta:get_string("portal_frame2"))
if not p1 or not p2 then
return
end
@ -40,7 +40,7 @@ local destroy_portal = function(pos)
If it doesn't have metadata, another node propably triggred the delection
routine earlier, so we bail out earlier to avoid an infinite cascade
of on_destroy events. ]]
mp1 = minetest.string_to_pos(m:get_string("p1"))
mp1 = minetest.string_to_pos(m:get_string("portal_frame1"))
if not mp1 then
return
end
@ -52,9 +52,9 @@ local destroy_portal = function(pos)
minetest.remove_node(p)
end
-- Clear metadata of portal nodes and the frame
m:set_string("p1", "")
m:set_string("p2", "")
m:set_string("target", "")
m:set_string("portal_frame1", "")
m:set_string("portal_frame2", "")
m:set_string("portal_target", "")
end
first = false
end
@ -146,9 +146,9 @@ local function build_end_portal(pos, target3)
minetest.set_node(p, {name = "mcl_portals:portal_end", param2 = 0})
end
local meta = minetest.get_meta(p)
meta:set_string("p1", minetest.pos_to_string(p1))
meta:set_string("p2", minetest.pos_to_string(p2))
meta:set_string("target3", minetest.pos_to_string(target3))
meta:set_string("portal_frame1", minetest.pos_to_string(p1))
meta:set_string("portal_frame2", minetest.pos_to_string(p2))
meta:set_string("portal_target", minetest.pos_to_string(target3))
if y ~= p1.y then
for z = -2, 2 do
@ -296,9 +296,13 @@ local function make_end_portal(pos)
minetest.set_node(p, {name = "mcl_portals:portal_end", param2 = param2})
end
local meta = minetest.get_meta(p)
meta:set_string("p1", minetest.pos_to_string(p1))
meta:set_string("p2", minetest.pos_to_string(p2))
meta:set_string("target3", minetest.pos_to_string(target3))
-- Portal frame corners
meta:set_string("portal_frame1", minetest.pos_to_string(p1))
meta:set_string("portal_frame2", minetest.pos_to_string(p2))
-- Portal target coordinates
meta:set_string("portal_target", minetest.pos_to_string(target3))
end
end
@ -315,7 +319,7 @@ minetest.register_abm({
local lua_entity = obj:get_luaentity() --maikerumine added for objects to travel
if obj:is_player() or lua_entity then
local meta = minetest.get_meta(pos)
local target3 = minetest.string_to_pos(meta:get_string("target3"))
local target3 = minetest.string_to_pos(meta:get_string("portal_target"))
if target3 then
-- force emerge of target3 area
minetest.get_voxel_manip():read_from_map(target3, target3)

@ -17,8 +17,8 @@ local np_cave = {
local destroy_portal = function(pos)
-- Deactivate Nether portal
local meta = minetest.get_meta(pos)
local p1 = minetest.string_to_pos(meta:get_string("p1"))
local p2 = minetest.string_to_pos(meta:get_string("p2"))
local p1 = minetest.string_to_pos(meta:get_string("portal_frame1"))
local p2 = minetest.string_to_pos(meta:get_string("portal_frame2"))
if not p1 or not p2 then
return
end
@ -37,7 +37,7 @@ local destroy_portal = function(pos)
If it doesn't have metadata, another node propably triggred the delection
routine earlier, so we bail out earlier to avoid an infinite cascade
of on_destroy events. ]]
mp1 = minetest.string_to_pos(m:get_string("p1"))
mp1 = minetest.string_to_pos(m:get_string("portal_frame1"))
if not mp1 then
return
end
@ -49,9 +49,9 @@ local destroy_portal = function(pos)
minetest.remove_node(p)
end
-- Clear metadata of portal nodes and the frame
m:set_string("p1", "")
m:set_string("p2", "")
m:set_string("target", "")
m:set_string("portal_frame1", "")
m:set_string("portal_frame2", "")
m:set_string("portal_target", "")
end
first = false
end
@ -143,9 +143,9 @@ local function build_portal(pos, target)
minetest.set_node(p, {name = "mcl_portals:portal", param2 = 0})
end
local meta = minetest.get_meta(p)
meta:set_string("p1", minetest.pos_to_string(p1))
meta:set_string("p2", minetest.pos_to_string(p2))
meta:set_string("target", minetest.pos_to_string(target))
meta:set_string("portal_frame1", minetest.pos_to_string(p1))
meta:set_string("portal_frame2", minetest.pos_to_string(p2))
meta:set_string("portal_target", minetest.pos_to_string(target))
if y ~= p1.y then
for z = -2, 2 do
@ -294,9 +294,13 @@ local function make_portal(pos)
minetest.set_node(p, {name = "mcl_portals:portal", param2 = param2})
end
local meta = minetest.get_meta(p)
meta:set_string("p1", minetest.pos_to_string(p1))
meta:set_string("p2", minetest.pos_to_string(p2))
meta:set_string("target", minetest.pos_to_string(target))
-- Portal frame corners
meta:set_string("portal_frame1", minetest.pos_to_string(p1))
meta:set_string("portal_frame2", minetest.pos_to_string(p2))
-- Portal target coordinates
meta:set_string("portal_target", minetest.pos_to_string(target))
end
end
@ -330,7 +334,7 @@ minetest.register_abm({
local lua_entity = obj:get_luaentity() --maikerumine added for objects to travel
if obj:is_player() or lua_entity then
local meta = minetest.get_meta(pos)
local target = minetest.string_to_pos(meta:get_string("target"))
local target = minetest.string_to_pos(meta:get_string("portal_target"))
if target then
-- force emerge of target area
minetest.get_voxel_manip():read_from_map(target, target)