Code reformat.

This commit is contained in:
Michieal 2022-12-14 03:26:22 -05:00
parent ca1a46efa7
commit 29bc74dde9

@ -28,7 +28,7 @@ local BROKEN_DOORS = true
-- LOCAL FUNCTIONS -- LOCAL FUNCTIONS
local function create_nodes() local function create_nodes()
local bamboo_def= { local bamboo_def = {
description = "Bamboo", description = "Bamboo",
tiles = {"mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo.png"}, tiles = {"mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo.png"},
drawtype = "nodebox", drawtype = "nodebox",
@ -128,7 +128,7 @@ local function create_nodes()
} }
minetest.register_node("mcl_bamboo:bamboo", bamboo_def) minetest.register_node("mcl_bamboo:bamboo", bamboo_def)
local bamboo_top = table.copy(bamboo_def) local bamboo_top = table.copy(bamboo_def)
bamboo_top.groups = {not_in_creative_inventory=1, handy = 1, axey = 1, choppy = 1, flammable = 3} bamboo_top.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, flammable = 3}
bamboo_top.on_place = function(itemstack, placer, pointed_thing) bamboo_top.on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then if pointed_thing.type ~= "node" then