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Fix incorrect call to gopath for raid due to mobs refactor.
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@ -179,7 +179,8 @@ function mcl_raids.spawn_raid(event)
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l.raidmob = true
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l.raidmob = true
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event.health_max = event.health_max + l.health
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event.health_max = event.health_max + l.health
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table.insert(event.mobs,mob)
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table.insert(event.mobs,mob)
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mcl_mobs:gopath(l,pos)
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--minetest.log("action", "[mcl_raids] Here we go. Raid time")
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l:gopath(pos)
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end
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end
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end
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end
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end
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end
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